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23:19 | TECHNO |  It's a coder's thing, don't try to understand |
23:19 | NOTE |  At least two takes will be needed... This to test two different crashes that MUST occur. |
23:17 | NOTE |  Although it should be possible to reach the entrance to the secret level, hitting it WILL crash the game... After all the secret level doesn't yet exist, let alone the linkup scripts |
23:16 | MAP |  Area 002 |
23:07 | MAP |  Part of the secret set in |
23:03 | CONFIRMED |  So far, so good! |
23:00 | TEST |  Take MMMCCXVII |
23:00 | FIXED |  Music file not found |
22:57 | TEST |  Take MMMCCXVI |
22:57 | MAPSCRIPT |  Empty mapscript... |
22:57 | STUPIDITY |  Nope, I forgot something |
22:55 | TEST |  Take MMMCCXV |
22:55 | STATUS |  Well, is that all? |
22:55 | GENERATION |  Empty Renc Data (it had to exist) |
22:55 | GENERATION |  Chest Data |
22:52 | GENERATION |  Compass data |
22:45 | CONFIG |   Configred the map for this |
22:26 | MUSIC |  "We built our own Vesuvius" by Nihilore has been chosen for the Yushore Tunnel |
22:20 | MAP |  Generation Origin workout (there's a savespot in the first room... I don't want it busted on the first save, thank you! |
22:17 | MAP |  A bit of a start up for the Yushore Tunnel |
22:00 | ART |  Yushore Tunnel Welcome Text |
21:57 | MAP |  Start of the Yushore Tunnel |
21:22 | STATUS |  The next stop will, of course, be the Yushore Tunnel, which will also contain the entrance to the secret dungeon. |
21:22 | CONFIRMED |  It all seems to work so far |
21:17 | TEST |  Take MMMCCXIV |
21:17 | BOOST |  And a bit extra |
21:17 | FIXED |  Skill workout |
21:11 | TEST |  Take MMMCCXIII |
21:11 | FIXED |  x2 |
21:11 | FIXED |  Syntax error |
21:09 | TEST |  Take MMMCCXII |
21:09 | MAPSCRIPT |  Ankie Post Olympyona |
21:09 | SCENARIO |  Ankie post Olympyona |
20:15 | STATUS |  Well at least that stuff is also in order now, eh? |
20:14 | BITBUCKET |  Updated |
20:13 | GITHUB |  Updated |
20:12 | ALPHA |  Update |
19:36 | STATUS |  I think I overall do first deserve something to eat... I'm starving! |
19:36 | REMINDER |  Before I move on to the next dungeon.... For now Ankie will ignore you if you try to interact with her after defeating Olympyona... I'll fix that up later. |
19:35 | STATUS |  So far so good! |
19:22 | NOTE |  That one won't get another take... Some more serious ones might.... |
19:22 | FIXED |  Scyndi and Aziella could never be backlashed by Rule Of Vengeange |
19:15 | TEST |  Take MMMCCXI |
19:15 | NERF |  Boss' HP down... this would otherwise take hours |
19:10 | COSMETIC |  Color fix |
19:08 | NOTE |  No extra take will be done for that one. |
19:08 | FIXED |  Rule of Vengeance calculation was correct, but it was not properly substracted from the total HP. Now that works |
19:02 | TEST |  Take MMMCCX |
19:02 | STUPIDITY |  The heath must have gotten to me |
19:02 | TEST |  Take MMMCCIX |
18:57 | FIXED |  Revolution did NOT have the desired effect.... so it seems |
18:36 | TEST |  Take MMMCCVIII |
18:36 | FIXED |  Fixed |
18:36 | STUPIDITY |  Solved! |
18:35 | HUH |  Nil value? |
18:34 | TEST |  Take MMMCCVII |
18:34 | STATUS |  Now the actual ingame testing... again |
18:33 | STATUS |  How many takes did that take? Did you count them? |
18:33 | STATUS |  All failures due to Scyndi not dealing well with new compilations accounted for |
18:32 | TEST |  Take MMMCCVI |
18:32 | FAILURE |  Yup.... But if it's just compiled it crashes... How odd.... |
18:31 | TEST |  Take MMMCCV |
18:31 | FAILURE |  Er... no, that's not it... I saw the code getting compiled.... What the actual freaking fuck? |
18:30 | TEST |  Take MMMCCIV |
18:30 | FAILURE |  It's clear that Scyndi does denote non-existent pre-compiled code as "Up-to-date". I guess that's where the issue lies |
18:29 | TEST |  Take MMMCCIII |
18:28 | FAILURE |  Perhaps, I should stop noting the crashes (that are unavoidable, but do denote progress) |
18:27 | TEST |  Take MMMCCII |
18:27 | FAILURE |  ... |
18:26 | TEST |  Take MMMCCI |
18:26 | FAILURE |  .... |
18:26 | TEST |  Take MMMCC |
18:26 | FAILURE |  Don't worry! |
18:25 | TEST |  Take MMMCXCIX |
18:25 | FAILURE |  I knew this would happen, but it's alright! |
18:25 | TEST |  Take MMMCXCVIII |
18:25 | FAILURE |  We komen er wel, maak je geen zorgen Is het niet vandaag, dan is het wel morgen! |
18:23 | TEST |  Take MMMCXCVII |
18:23 | FAILURE |  I wish I know how to deal with this |
18:23 | TEST |  Take MMMCXCVI |
18:23 | FAILURE |  But I'm not there yet |
18:23 | FIXED |  Ah, that did fix itself in the end |
18:22 | TEST |  Take MMMCXCV |
18:22 | FAILURE |  Twice on PIMI Myrah... I hope this can be worked out. |
18:22 | TEST |  Take MMMCXCIV |
18:22 | FAILURE |  Progression takes take! |
18:21 | TEST |  Take MMMCXCIII |
18:21 | FAILURE |  It's a bit annoying, but Scyndi can crash when some pre-compiled stuff is missing.... It mostly fixes itself, you know. |
18:21 | TEST |  Take MMMCXCII |
18:21 | FAILURE |  No worries |
18:20 | TEST |  Take MMMCXCI |
18:20 | FAILURE |  All expected..... again! |
18:20 | TEST |  Take MMMCXC |
18:20 | FAILURE |  Expected crash.... Again! |
18:20 | TEST |  Take MMMCLXXXIX |
18:19 | NOTE |  It will get several takes now to get the game compiled again, but here goes nothing |
18:19 | CLEANUP |  I had to remove all compiled Scyndi code, as now some files that shouldn't exist came in. |
18:19 | FIXED |  At last |
18:15 | TEST |  Take MMMCLXXXVIII |
18:15 | VOID |  Some extra saving work |
18:15 | HUH |  Acting up on me? |
18:12 | TEST |  Take MMMCLXXXVII |
18:12 | FIXED |  Faulty data |
18:08 | TEST |  Take MMMCLXXXVI |
18:08 | FIXED |  Ah, one forgotten line |
18:08 | INVESTIGATION |  Why? |
18:08 | BUG |  No damage from Revolution |
18:05 | TEST |  Take MMMCLXXXV |
18:05 | CONVERTED | AGAIN? |
18:05 | HUH |  No PNG export of the Olympyona art? |
18:03 | TEST |  Take MMMCLXXXIV |
18:03 | STATUS |  Well, so far the compile tests, NOW the actual INGAME test! |
18:02 | FIXED |  That seems to be all accounted for now.... |
18:00 | TEST |  Take MMMCLXXXIII |
18:00 | COCKROACH |  Is that the last one? |
17:50 | TEST |  Take MMMCLXXXII |
17:50 | COCKROACH |  This is getting on my nerves! |
17:45 | TEST |  Take MMMCLXXXI |
17:45 | FIXED |  Wow! How many mispellings where there? |
17:33 | TEST |  Take MMMCLXXX |
17:33 | FIXED |  Some more of the same |
17:31 | TEST |  Take MMMCLXXIX |
17:31 | FIXED |  Identifier typos |
17:24 | TEST |  Take MMMCLXXVIII |
17:24 | FAILURE |  Huh? |
17:19 | TEST |  Take MMMCLXXVII |
17:19 | FUCKYOU |  And ANOTHER! |
17:10 | TEST |  Take MMMCLXXVI |
17:10 | FIXED |  I think If found it! |
17:03 | TEST |  Take MMMCLXXV |
17:03 | FAILURE |  Compilation conflict... or so it seems (Scyndi is a bit primitive, so I already gotta check this out) |
16:54 | TEST |  Take MMMCLXXIV |
16:54 | STATUS |  Everything SHOULD be working now.... |
16:54 | BOSS |  Olympyona |
16:46 | STATUS |  And now I can fully set up the boss enemy |
16:45 | ABILITY |  Oympyonna's Rule of Vengeance |
16:43 | NOTE |  Not there yet, though.... Still loads of work to do |
16:43 | LINK |  Linkup Script the the ability Rule Of Vengeance |
16:37 | LINK |  The Rule of Vengeance Joker Link Script has been set up for Olympyona |
16:27 | SCRIPT |  Joker template set up for the Rule Of Vengeance backlash |
16:25 | BOSS |  Record created for Olympyona, but it's not yet complete. Trying to challenge the goddess in this state would be very very unwise. |
15:53 | STATUS |  All compilation errors appear to be accounted for. (at least... for now....) |
15:50 | TEST |  Take MMMCLXXIII |
15:50 | VOID |  Sigh |
15:48 | TEST |  Take MMMCLXXII |
15:48 | FUCKYOU |  Oh, so there was more, eh? |
15:46 | TEST |  Take MMMCLXXI |
15:46 | FIXED |  Sigh! |
15:43 | TEST |  Take MMMCLXX |
15:42 | VOID |  Local in declaration issue in Scyndi compiler (I really should fix that) |
15:41 | TEST |  Take MMMCLXIX |
15:41 | FIXED |  404 #use clause |
15:38 | TEST |  Take MMMCLXVIII |
15:38 | FIXED |  Another syntax error |
15:31 | TEST |  Take MMMCLXVII |
15:31 | FIXED |  And I see I forgot another important line... (silly me) |
15:30 | FIXED |  General syntax error |
15:28 | TEST |  Take MMMCLXVI |
15:28 | FIXED |  Missing link |
15:17 | TEST |  Take MMMCLXV |
15:17 | FIXED |  Sigh! |
15:13 | TEST |  Take MMMCLXIV |
15:13 | FIXED |  Link reference error |
15:09 | TEST |  Take MMMCLXIII |
15:09 | STATUS |  Well, the weather is too hot to work, so cut me some slack! |
15:09 | STUPIDITY |  Focus, Jeroen! Focus! |
15:09 | FIXED |  Fuck that.... This was really something that should never happen! |
14:49 | TEST |  Take MMMCLXII |
14:49 | FIXED |  Function definition syntax error |
14:45 | TEST |  Take MMMCLXI |
14:44 | NOTE |  No visual effects yet, but I can at least make sure the stuff compiles.... which is also a vital part of the process, after all! |
13:19 | SCRIPT |  Preparational code for "Rule Of Vengeance" |
12:20 | ABILITY |  Revolution |
12:17 | SCRIPT |  Revolution effect |
12:06 | CONVERTED | Made with GIMP so I had to convert it to PNG |
12:06 | SITE |  Added tag CONVERTED |
12:06 | ART |  Olympyona |
11:22 | SEARCH |  Pic search |
7:22 | STATUS |  And I think I'm stll a bit... drowsy.... |
7:22 | STATUS |  So far.... so good! |
7:02 | TEST |  Take MMMCLX |
7:02 | FUCKYOU |  Ah, failure on the savegame due to the origin shifting.... Was bound to happen |
6:59 | TEST |  Take MMMCLIX |
6:58 | DATABASE |  RENC table updated |
6:58 | C++ |  Just as I thought... zlib driver wasn't activated... well, now it is! |
6:57 | C++ |  Take MMMCLVIII |
6:55 | INVESTIGATION |  Does a recompile help? Or is something else the matter? |
6:55 | HUH |  Renc crashed? Odd, since it should already be compatible with the compiled Kthura maps now |
6:53 | ALPHA |  I'll update the alpha first, though |
6:53 | STATUS |  From here I can however run a bigger test with all the encounters set the way they should up to the point where you can reach the boss |
6:52 | ALPHA |  At least I can safely update the alpha now! |
6:52 | NOTE |  Please note, Olympyona has not yet been implemented so this WILL and SHOULD crash the game (for now) |
6:51 | CONFIRMED |  Works the way it should |
6:49 | TEST |  Take MMMCLVII |
6:47 | MAPSCRIPT |  Fire op boss fight |
- = 19 Jul 2024 = - |
23:14 | STATUS |  Well, from here I can focus on the boss fight... Which might also give a little issue or two. |
21:28 | CONFIRMED |  Right! That works! |
21:25 | TEST |  Take MMMCLVI |
21:25 | FUCKYOU |  Namespace |
21:24 | TEST |  Take MMMCLV |
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