Title
Github Itch.io

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- = 26 Oct 2024 = -
20:31:23JUDGMENT
JUDGMENT This will do
20:05:54TEST
TEST Take MMMDCCXLVIII
20:05:49NERF
NERF Less HP for Nikkibasona.
The fight may be hard, but not be boring
20:02:24TODO
19:53:52TEST
TEST Take MMMDCCXLVII
19:53:49CONFIG
CONFIGFeenalariaArena set
19:49:09TEST
TEST Take MMMDCCXLVI
19:26:36BOSS
BOSS Nikkibasona
19:16:41STUDY
STUDY Looking a few things up
17:58:47JUDGMENT
JUDGMENT This sucks, but will have to do
17:58:38ART
ARTWorked out version of Nikkibasona.
17:19:00TRANSFER
TRANSFER It has been transferred to my main system for further design and workout
17:17:32ART
ARTA sketch has been drawn for Nikkibasona.
For the game it's not entirely to my satifaction, but it will have to do.
16:02:55FAILURE
FAILURE And shortly after the first BSOD I had another, by the way. (GRRR!)
16:02:17C++
C++When SCI needs to hit the frey in Linux this can be quite handy... At least, I hope so.
16:01:51C++
C++I've been experimenting today with SCons
09:39:41FAILURE
FAILURE MicroSCHOFT did it again. A needless BSOD.
- = 25 Oct 2024 = -
09:28:11LINUX
LINUX Ported it to Linux and that works too.
09:28:00WINDOWS
WINDOWS That works
09:27:57SITE
SITE Added tag WINDOWS
09:27:44C++
C++Converted Antonius from C# to C++
- = 24 Oct 2024 = -
17:59:01STATUS
STATUS Time for a little break
17:49:17CONFIRMED
CONFIRMEDIt does.... Very well!
17:48:44TEST
TEST Take MMMDCCXLV
17:48:42TEST
TEST Save to see if the music change does indeed work accordingly when loading savegames
17:47:36JUDGMENT
JUDGMENT Perfect
17:46:18TEST
TEST Take MMMDCCXLIV
17:46:16VOID
VOID Stop walking on Nikki talking
17:43:50TEST
TEST Take MMMDCCXLIII
17:43:47TEST
TEST For testing purposes I'll temporarily deactivate the boss fight in order to see if the post boss stuff works accordingly.
17:43:17CONFIRMED
CONFIRMEDAside from that cosmetic error all pre-boss stuff appears to be in order
17:41:07FIXED
FIXED Cosmetic map error
17:39:24TEST
TEST Take MMMDCCXLII
17:39:15FIXED
FIXED Misnamed file
17:37:37FIXED
FIXED FandaloraSmall cosmetic fix that does not justify another take
17:35:06TEST
TEST Take MMMDCCXLI
17:35:05FIXED
FIXED Fixed it!
17:35:00CONFIRMED
CONFIRMEDAt least it's only the main panel.
17:34:26MYSTERY
MYSTERY And the same "magic" got me on the blockmap this time
17:32:21TEST
TEST Take MMMDCCXL
17:32:11MYSTERY
MYSTERY Some magic removed the tag from the starting spot causing a crash
17:28:31TEST
TEST Take MMMDCCXXXIX
17:28:29FIXED
FIXED Database issue
17:24:08TEST
TEST Take MMMDCCXXXVIII
17:24:07VOID
VOID Whine
17:19:25TEST
TEST Take MMMDCCXXXVII
16:12:13SCENARIO
SCENARIO Campsite remark post Nikki
15:58:50SCENARIO
SCENARIO Post boss: Nikkibasona
15:58:32SCENARIO
SCENARIO Pre boss: Nikkibasona
14:45:02MAPSCRIPT
MAPSCRIPTMusic will play once you defeated Nikkibasona, but not before you did.
14:38:18NOTE
NOTE That's not really much, as it only serves for Nikkibasona's welcoming committee
14:37:55MAP
MAP First area Quayaro's Lair
14:03:32C++
C++Take MMMDCCXXXVI
14:03:29C++
C++It appears to be working, but a few adeptions are in order
14:03:17C++
C++Take MMMDCCXXXV
13:40:20C++
C++Converted the JCR6 merger from C# to C++
11:56:00STATUS
STATUS Now it's time to do the start of Quayaro's Lair.

Wish me luck on that one

11:50:14CONFIRMED
CONFIRMEDThat appears to be working
11:47:53TEST
TEST Take MMMDCCXXXIV
11:47:49ABILITY
ABILITY IrravoniaRachel's Backstab
11:20:24CLOSED
10:53:07SCYNDI
SCYNDIIt compiles, and for now I'll have to leave it at that.
10:35:34SCYNDI
SCYNDITake MMMDCCXXXIII
10:35:32SCYNDI
SCYNDII can see if everything compiles, and that's all I can do right now
10:35:20DONE
DONE Myrah's Vitality should now work, however, I cannot yet test this, so I have to trust on it that it works
00:10:26FAILURE
FAILURE Makes ya wonder why I can never do things right in one go, eh?
00:10:03NOTE
NOTE Right, now I see the wanted result. Good!
00:09:47ALPHA
ALPHA NOW it appears to do what it has to do.
00:09:37VOID
VOID Take MMMDCCXXXII
00:09:33FIXED
FIXED Compilation errors
00:05:31NOTE
NOTE Won't be for today, though.
00:05:24VOID
VOID Trying to void this. Makes clear I got another program to convert to C++.
00:02:50FAILURE
FAILURE And now it's the JCR6 merger acting up on me.
00:01:09ALPHA
ALPHA Butler is not really acting the way it should.
I wonder what's wrong
- = 23 Oct 2024 = -
23:57:19STATUS
STATUS And that will be it... for now
23:51:50TODO
23:51:45TODO
23:46:18JUDGMENT
JUDGMENT I'm afraid this will have to do for now, or this will go on... forever
23:41:45TEST
TEST Take MMMDCCXXXI
23:41:45FIXED
FIXED ID errors
23:40:40TEST
TEST Take MMMDCCXXX
23:40:38DONE
DONE Maxtimer. I didn't wanna do this, but it seems like I have no other choice.
23:35:26TEST
TEST Take MMMDCCXXIX
23:35:23DONE
DONE More of the same tunings
23:34:39DONE
DONE JakeMore checkouts on when projectiles should disappear
23:32:36JUDGMENT
JUDGMENT The magnify cap turned out to be a good idea, at least.
23:28:22TEST
TEST Take MMMDCCXXVIII
23:28:19DONE
DONE Magnification cap based on image's width
23:25:34DONE
DONE Slowed down magnification
23:25:27DONE
DONE Sped up movement
23:25:15JUDGMENT
JUDGMENT Rotation = parfait
23:20:54TEST
TEST Take MMMDCCXXVII
23:20:50NOTE
NOTE I would have loved to check things out more toroughly, but things are really getting too slow here.
23:19:48DEBUG
DEBUG Off
23:18:25COSMETIC
COSMETIC Truncated that name in the Force overview. (too big to fit onto the screen).
23:18:06FIXED
FIXED Typo in "Anything but the kitchen sink" in-game name
23:17:36EXPERIMENT
EXPERIMENT I've already been wriggling a bit with a few parameters hoping that will produce better results once I put the debug featuers off.
23:16:25JUDGMENT
JUDGMENT Things are going better... Only slow due to my debug long, but that's easily taken care of.
23:12:29TEST
TEST Take MMMDCCXXVI
23:12:27MYSTERY
MYSTERY I don't know if this will solve things, but let's see
23:12:16FIXED
FIXED Well, I did at least one thing that was not right
23:07:12TEST
TEST Take MMMDCCXXV
23:07:10DEBUG
DEBUG More information then
23:07:03MYSTERY
MYSTERY What the log shows me is even stranger than I could've imagined
23:02:46DEBUG
DEBUG Take MMMDCCXXIV
23:02:44FIXED
FIXED Illegal function call
23:00:45TEST
TEST Take MMMDCCXXIII
23:00:41DEBUG
DEBUG A bit of extra debug on "Anything But The Kitchen Sink".
22:52:34TEST
TEST Take MMMDCCXXII
22:52:33FIXED
FIXED TaiSyntax error
22:50:50TEST
TEST Take MMMDCCXXI
22:50:47FIXED
FIXED None of Rachel's force ability would actually cost her FP
22:45:56EXPERIMENT
EXPERIMENT a few wrigglings and see what happens
22:44:32JUDGMENT
JUDGMENT Not really happy, but I'm afraid it'll have to do
22:30:53TEST
TEST Take MMMDCCXX
22:30:52FIXED
FIXED class definition error
22:29:23TEST
TEST Take MMMDCCXIX
22:29:21FIXED
FIXED Object instance reference missing
22:26:13TEST
TEST Take MMMDCCXVIII
22:24:44SPELLANI
SPELLANIAnything but the kitchen sink
20:02:55NOTE
NOTE Important note!

No visual effect YET!

This was all preparational

20:02:15SCYNDI
SCYNDIWell, I'll be, it does, and that in one go...
20:02:04SCYNDI
SCYNDITake MMMDCCXVII
20:02:00SCYNDI
SCYNDII need to see if everthing compiles properly
20:00:09JUDGMENT
JUDGMENT That looks better already
19:40:50GENERATION
GENERATIONTake MMMDCCXVI
19:40:47FIXED
FIXED HUGE bug in the generator
19:39:13GENERATION
GENERATIONTake MMMDCCXV
19:38:48JUDGMENT
JUDGMENT But I see a syntax error is generated with it
19:38:34GENERATION
GENERATIONData Generated for "Anything but the kitchen sink"
18:04:57NOTE
NOTE Nope, not gonna tell you what that word means.

Leaning Dutch may be hard, but not THAT hard.

18:04:30STATUS
STATUS Now some data will have to be generated in order to make sure the SPELLANI will work.

It'll be better to generate this, as doing this manually is GEKKENWERK!

18:01:29TEMPLATE
TEMPLATE Set up for spellani "Anything but the kitchen sink"
17:58:53STUDY
STUDY Data about "Anything but the kitchen sink"
17:56:30FIXED
FIXED MarrilonaOne little fix was already in order, I see
17:55:10NOTE
NOTE There's no telling if the game won't crash on that, though, as I really need to sort some things out on this department.
17:15:04DONE
DONE Rachel will now be able to do Fury Show as soon as the Zombie Giantess has been defeated
17:14:36CHECKED
Well the FIMI script LOOKS alright, except from a few minor things that I will now have to address.
14:43:25STATUS
STATUS As far as the game is concerned I do need to work out Rachel's FIMI now.
14:43:03SITE
SITE I've been doing a bit of enhancement on Azor.

That should work out very nicely

12:47:37NOTE
NOTE Rachel will NOT YET benefit from defeating the Zombie Giantess.... All in due time, eh?
12:47:07GENERAL
GENERAL Medal data updated
12:46:09ACHIEVEMENT
ACHIEVEMENT Sealed with a kill
12:45:58ACHIEVEMENT
ACHIEVEMENT What's in your head? In your head?
12:45:37ACHIEVEMENT
ACHIEVEMENT Teenage Mutant Nnja, or something like that
12:45:26ACHIEVEMENT
ACHIEVEMENT The Emperor's new groove
12:45:09ACHIEVEMENT
ACHIEVEMENT I'm your Venus, I'm your fire, your desire!
12:17:40FUCKYOU
FUCKYOU And once again a non-existing problem caused Windows to produce a Blue screen of death!

FUCK YOU, MICROSCHOFT!

11:16:13CONFIRMED
CONFIRMEDAnd the Zombie Giantess also appears to be in working order.
11:15:57FUCKYOU
FUCKYOU Well, at least no data appears to be lost. That's a relief
11:04:26FUCKYOU
FUCKYOU Take MMMDCCXIV
11:04:20FUCKYOU
FUCKYOU Karl the GnomeLuckily I have backups, though, but a new take is required, nonetheless
11:03:49FUCKYOU
FUCKYOU And it's realistic to think some data can damage (unrecerably) during this process
11:03:20FUCKYOU
FUCKYOU And once again WITHOU any valid reason, Windows crashed the system!
11:00:22COSMETIC
COSMETIC Introduction screen not right
10:59:25FIXED
FIXED Art referrence eror
10:54:40TEST
TEST Take MMMDCCXIII
10:54:37LINK
LINK That links it all to the map
10:54:31MAP
MAP Sealed Boss config
10:51:34BOSS
BOSS Zombie Giantess
10:44:50GENERATION
GENERATIONNegated version
10:40:59ART
ARTZombie Giantess
- = 22 Oct 2024 = -
23:15:50STATUS
STATUS Ankie van 't GrunnersvenHappyWell, I had a good rest. I hope I feel more like getting the last boss done tomorrow. No promises, yet though, but I'll do what I can.
18:35:52STATUS
STATUS RachelA day of rest, and it seems that I really needed it. Sorry!
- = 21 Oct 2024 = -
21:52:07STATUS
STATUS Right-o!
21:33:41TODO
TODOTake MMMDCCXII
21:33:25STATUS
STATUS And now to bring the game into position for the last one

The one in Anna's Temple is for another time, as it's not part of this sidequest.

21:32:46FIXED
FIXED Quick Fix
20:43:59INVESTIGATION
INVESTIGATION I will sort out later why
20:43:49MYSTERY
MYSTERY It does seem that the IDDQD effect is NOT granted.
20:40:54TEST
TEST Take MMMDCCXI
20:40:41FIXED
FIXED Missing link
20:38:33STATUS
STATUS It compiles, but let's see what comes next
20:38:04TEST
TEST BesjeTake MMMDCCX
20:37:35FIXED
FIXED Syntax error
20:36:30HUH
HUHTake MMMDCCIX
20:36:25HUH
HUHMad behavior.... Well, perhaps some conflicts between files (?)
20:31:04TEST
TEST Take MMMDCCVIII
20:30:58ABILITY
ABILITY IDDQD
20:06:10SCRIPT
SCRIPTIDDQD
18:30:45STATUS
STATUS Only IDDQD remains
18:30:35CONFIRMED
CONFIRMEDAT LAST!
18:28:32TEST
TEST Take MMMDCCVII
18:28:30FIXED
FIXED Target issue
18:26:10TEST
TEST AppelTake MMMDCCVI
18:26:09FUCKYOU
FUCKYOU Computer lies! Let's try this again. If it lies again, we got a very very serious problem!
18:24:02TEST
TEST Take MMMDCCV
18:24:01FIXED
FIXED GRRR!
18:23:56FUCKYOU
FUCKYOU AziellaFilename wrong
18:21:36TEST
TEST Take MMMDCCIV
18:21:34FIXED
FIXED Fixed of course!
18:21:29BUG
BUG Only to crash soon due to a reference typo
18:20:47CONFIRMED
CONFIRMEDIT COMPILES!
18:17:24TEST
TEST Take MMMDCCIII
18:16:56FIXED
FIXED Fixing an error in the process
18:16:49REMOVED
REMOVEDRosettaIrrelevant code
18:14:18TEST
TEST Take MMMDCCII
18:14:16FIXED
FIXED Illegal return
18:12:29TEST
TEST Take MMMDCCI
18:12:27HUH
HUHTerminal crashed
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(c) Jeroen P. Broks