Title
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9:53TEST
TEST Take MMMDXXXV
9:53HUH
HUHDid I really forget to link the music to the house of Ladron Feo?
9:51TEST
TEST Take MMMDXXXIV
9:51FUCKYOU
FUCKYOU I should have made it optional, but it's a little late for that now, isn't it?
9:50FUCKYOU
FUCKYOU treasure data
9:45TEST
TEST Take MMMDXXXIII
9:45FUCKYOU
FUCKYOU No script, eh?
9:43TEST
TEST Take MMMDXXXII
9:43FIXED
FIXED Ah, bad map referrence
9:42HUH
HUHDah fuck?
9:41TEST
TEST Take MMMDXXXI
9:41FIXED
FIXED Another one
9:37TEST
TEST Take MMMDXXX
9:37FIXED
FIXED Syntax error
9:35TEST
TEST Take MMMDXXIX
9:35MAPSCRIPT
MAPSCRIPTEnter the house of Ladron Feo
9:20TEST
TEST Take MMMDXXVIII
9:20HUH
HUHScenario data for construction worker not saved?
9:19TEST
TEST Take MMMDXXVII
9:19FIXED
FIXED No rats?
9:15TEST
TEST Karl the Gnome Take MMMDXXVI
9:07STUPIDITY
STUPIDITY Experience reward forgotten
8:58TEST
TEST Take MMMDXXV
8:58CONFIG
CONFIGRandom encounters
8:48FOE
FOE Flyrmouse
8:48FOE
FOE Rat
0:21CONFIRMED
CONFIRMEDWell that seems to be okay.
0:16TEST
TEST Take MMMDXXIV
0:16SCENARIO
SCENARIO 4th wall must break!
0:16TRANSFER
TRANSFER Ashley Johnson
- = 12 Oct 2024 = -
23:55NOTE
NOTE Well, for some basic stuff that is, as there *is* still stuff to be done.
23:54MAP
MAP The Giant House Of Ladron Feo is ready for use
23:39TRANSFER
TRANSFER The Giant House Of Ladron Feo
23:39STATUS
STATUS So far, so good
23:15TEST
TEST Take MMMDXXIII
23:15VOID
VOID It's actually just a simple void, but who cares
23:15MAP
MAP Cosmetic issues taken care of
23:10VOID
VOID Crash
23:06TEST
TEST Take MMMDXXII
23:06FIXED
FIXED Going to Muerte worked, but going back to Phantasar did not
23:04TEST
TEST Take MMMDXXI
23:04FIXED
FIXED One entry of data still missing, eh?
23:01TEST
TEST Take MMMDXX
23:01FIXED
FIXED Oh well, I fixed its spelling
23:01HUH
HUHWhat the fuck is that function?
23:01STUPIDITY
STUPIDITY Ankie van 't Grunnersven To Medal... Silly me.... Yet that function should exist, so what the fuck is going on here?
23:00HUH
HUHNo ZA_TomeDal? I can't remember I even asked for that....
22:58TEST
TEST Take MMMDXIX
22:58FIXED
FIXED Blockmap issue blocked you from entering the portal
22:57JUDGMENT
JUDGMENT Better
22:56TEST
TEST Take MMMDXVIII
22:56FIXED
FIXED cosmetic fix, yet an important one
22:50NOTE
NOTE It compiles... That's something
22:48TEST
TEST Take MMMDXVII
22:48FIXED
FIXED Syntax error
22:48FIXED
FIXED Missing #use
22:43TEST
TEST Take MMMDXVI
22:42NOTE
NOTE The actual enemies (rat & flyrmouse) will come later
22:40NOTE
NOTE It will later (of course) link to the actual dungeon, but all in due time.
22:39LINK
LINK All it can do for now is link back to the Magenta Cave. There won't be much else anyway.
22:38MAPSCRIPT
MAPSCRIPTQuick MapScript for Muerte Alley
22:33LINK
LINK Link up to Muerte Alley from the Magenta Cave
22:23TRANSFER
TRANSFER Muerte Alley
21:39NOTE
NOTE And that will likely be a race to Star Story II this time.
21:39STATUS
STATUS Before I get into the grand duke main quest business, the last Medal dungeon needs to be taken care of.
21:12STATUS
STATUS So far, so good!
21:06TEST
TEST Take MMMDXV
21:06NOTE
NOTE The grand duke will not yet respond to your success in the labyrinth. That will come later!
21:06FIXED
FIXED A few forgotten definitions
20:46TEST
TEST Take MMMDXIV
20:46FUCKYOU
FUCKYOU Besje Whatever
20:45TEST
TEST Take MMMDXIII
20:45FIXED
FIXED Missing link
20:39TEST
TEST Take MMMDXII
20:39LINK
LINK Back to worldmap
20:39MAPSCRIPT
MAPSCRIPTExit teleporter activating upon taking blueprint
20:38MAPSCRIPT
MAPSCRIPTblueprint
20:38SCENARIO
SCENARIO Camp after bluepront
20:14SCENARIO
SCENARIO Blueprint
17:08STATUS
STATUS Next stop will be to get the end of the Labyrinth
17:07CONFIRMED
CONFIRMEDAchievement for challenging them all works now
17:07STATUS
STATUS All Mirage bosses accounted for
16:56TEST
TEST Take MMMDXI
16:56FIXED
FIXED Boss fighting style data error
16:44TEST
TEST Take MMMDX
16:44FIXED
FIXED Achievement for challenging all of these mirages was not awarded
16:40TEST
TEST Take MMMDIX
16:40STATUS
STATUS This should cover them all....
16:39BOSS
BOSS Rachel Reflection
16:19TEST
TEST Take MMMDVIII
16:03BOSS
BOSS Alternate Aziëlla
15:29TEST
TEST Take MMMDVII
15:29BOSS
BOSS Scyndi Spiegel
14:24DONE
DONE Taken a shower... Hygiene is part of the job too.
13:39CONFIRMED
CONFIRMEDSo far so good!
13:30BOSS
BOSS Appel Luna Look-alike
13:18TEST
TEST Take MMMDVI
13:18FUCKYOU
FUCKYOU Whatever
13:13TEST
TEST Take MMMDV
13:13FIXED
FIXED Joker script not called
13:09TEST
TEST Take MMMDIV
13:09BOSS
BOSS Fake Francis
12:59STATUS
STATUS Next one: Francis
12:59CONFIRMED
CONFIRMEDBut the others are challengable... good
12:58TEST
TEST Take MMMDIII
12:58CONFIRMED
CONFIRMEDMyrah no longer being challengable works
12:56TEST
TEST Take MMMDII
12:56STATUS
STATUS Now I can test if Myrah can't be fought again, but if the others can... I need multiple tests for this, and since only Myrah is present in her mirage form yet, the game will crash on the other mirage forms. One at the time, eh?
12:52FIXED
FIXED Color fix
12:48NOTE
NOTE That fix doesn't justify another take, though
12:48FIXED
FIXED No new line after draining message
12:39TEST
TEST Take MMMDI
12:39FIXED
FIXED Debug bug (doh!)
12:36TEST
TEST Take MMMD
12:36STUPIDITY
STUPIDITY the .scyndi extension is NOT allowed in a #use clause, Jeroen! You KNOW that!
12:34TEST
TEST Take MMMCDXCIX
12:34EXPERIMENT
EXPERIMENT Better way?
12:31STATUS
STATUS The moment surpreme
12:31CONFIRMED
CONFIRMEDAt least it compiles AND the game starts
12:30TEST
TEST Take MMMCDXCVIII
12:30FAILURE
FAILURE Rosetta Scyndi crashed... That sometimes happen when linkups are compiled (succesfully) the first time. No idea what causes it, though
12:27TEST
TEST Take MMMCDXCVII
12:27STUPIDITY
STUPIDITY Fields without object variable. How could I be THAT stupid
12:24TEST
TEST Take MMMCDXCVI
12:24FIXED
FIXED Switch Scope Error
12:23TEST
TEST Take MMMCDXCV
12:23FIXED
FIXED Link error
12:22TEST
TEST Take MMMCDXCIV
12:22STUPIDITY
STUPIDITY Sigh!
12:20TEST
TEST Take MMMCDXCIII
12:20FIXED
FIXED Never ending story
12:20VOID
VOID Declaration bug in Scyndi
12:17TEST
TEST Take MMMCDXCII
12:17FIXED
FIXED Scope error
12:15TEST
TEST Take MMMCDXCI
12:15FUCKYOU
FUCKYOU Oh fuck it! Perhaps I need a lazy way around this
12:13TEST
TEST Take MMMCDXC
12:13STATUS
STATUS Then the time has come to put at least Myrah to the test
12:09LINK
LINK That should link it all together
12:09MAPSCRIPT
MAPSCRIPTBoss activation
12:06NOTE
NOTE Yup, an achievement for each form. Good luck! We'll see how the REAL players are!
12:06ACHIEVEMENT
ACHIEVEMENT Reflections of the love you took from me
12:05ACHIEVEMENT
ACHIEVEMENT An alternate fact is still a fact
12:05ACHIEVEMENT
ACHIEVEMENT Spiegeltje Spiegeltje aan de wand
12:05ACHIEVEMENT
ACHIEVEMENT Aren't we a bit LUNAtic
12:04ACHIEVEMENT
ACHIEVEMENT Sayonara, 80th Elf of the First Generation She's not alive.... NOT ALIVE!
12:03ACHIEVEMENT
ACHIEVEMENT It's just a MYRAHge
11:02NOTE
NOTE This is a very cryptic name, but it's a referrence to The Incredibles, in which Mr. Incredible is lured into Syndrome's trap by a woman who goes by the name of "Mirage".
11:02ACHIEVEMENT
ACHIEVEMENT "An incredible mirage"
10:48BOSS
BOSS Myrah Morgana (just for the record).
10:48NOTE
NOTE Except for Myrah, all mirage bosses should for now crash the game, because Myrah is the only one I actually worked out yet
10:48CONFIG
CONFIGMirage Boss Config set up
10:14SCRIPT
SCRIPTMirage drain scripts
9:44ART
ARTRachel Reflection
9:44ART
ARTAlternate Aziella
9:44ART
ARTScyndi Spiegel
9:44ART
ARTLuna Look-Alike
9:43ART
ARTFake Francis
9:43ART
ARTMyrah Morgana
- = 11 Oct 2024 = -
23:35STATUS
STATUS So far so good
23:16TEST
TEST Take MMMCDLXXXIX
23:16FIXED
FIXED Missing name on Experience Drain
23:15FIXED
FIXED C-string-format on screen in stead of formatting in Ultra Sonic
23:14NOTE
NOTE Myrah's magic rock spell was fine from the beginning
23:14FIXED
FIXED Crash on throwing rocks
23:12BUG
BUG Some unrelated bugs popped up, but they need to be fixed anyway
23:08TEST
TEST Take MMMCDLXXXVIII
23:08FIXED
FIXED Fixed now
23:07FUCKYOU
FUCKYOU Art link failure
23:02TEST
TEST Take MMMCDLXXXVII
23:02LINK
LINK Krandar, son of Gandophar That should link it all together
23:02CONFIG
CONFIGLast action
23:01STATUS
STATUS Well, that should set things right
23:01ARENA
ARENA Labyrinth
22:57NOTE
NOTE Not ready yet!
22:56CONFIG
CONFIGRandom Encounter table for the labyrinth
22:55FOE
FOE Undead Gnome
22:40ART
ARTUndead Gnome
22:35SITE
SITE A little update
19:14NOTE
NOTE For now trying to fight the boss will crash the game, but that's a later concern. The encounters here are now more important.
19:13CONFIRMED
CONFIRMEDRight, up to the point where you'll meet the boss eveything looks cool to me.
19:09TEST
TEST Take MMMCDLXXXVI
19:08STUPIDITY
STUPIDITY IDIOT!
19:05TEST
TEST Take MMMCDLXXXV
19:05FIXED
FIXED Code typo
19:02TEST
TEST Take MMMCDLXXXIV
19:02MAPSCRIPT
MAPSCRIPTBoss face change (hard to explain, and perhaps I'd better not).
12:39ALPHA
ALPHA Updating
12:39ALPHA
ALPHA Please note, the game WILL (for now) crash upon reaching floor 010. That is bound to happen as that floor has not yet been added. The encounters will also not work (yet).
12:38STATUS
STATUS So far so good.
12:37COSMETIC
COSMETIC No extra take for that. It was just a missing tag
12:36FIXED
FIXED Transporter not turning
12:35TEST
TEST Take MMMCDLXXXIII
12:35FIXED
FIXED Blockmap issue floor 5
12:27TEST
TEST Take MMMCDLXXXII
12:27FIXED
FIXED Marata Culprit found and killed off
12:24TEST
TEST Take MMMCDLXXXI
12:24HUH
HUHDupe start (not possible, but Kthura thinks there is. Odd)
12:18TEST
TEST Take MMMCDLXXX
12:18JUDGMENT
JUDGMENT BETTER!
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(c) Jeroen P. Broks