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13:52 | ITEM |  Four Leaved Clover |
12:53 | TEST |  Take MMM |
12:53 | MAP |  Area 05 |
12:29 | TEST |  Take MMCMXCIX |
12:29 | FIXED |  Label error |
12:21 | TEST |  Take MMCMXCVIII |
12:21 | FIXED |  Missing barrier |
12:20 | STUPIDITY |  I forgot something important |
12:19 | TEST |  Take MMCMXCVII |
12:19 | MAP |  Area 005 |
0:45 | CONFIRMED |  So far, so good |
0:09 | TEST |  Take MMCMXCVI |
0:09 | FIXED |  Some arena crap |
- = 24 Jan 2024 = - |
23:51 | TEST |  Take MMCMXCV |
23:51 | MAP |  Encounters set |
23:51 | ARENA |  Black Dungeon |
23:51 | FOE |  Earth Lizard |
23:51 | FOE |  Wind Lizard |
23:51 | FOE |  Aqua Lizard |
23:51 | FOE |  Fire Lizard |
22:53 | NOTE |  It's not very fruitful to test this floor out as it's pretty straight forward, but we do come to the point where the random encounters can be added |
22:52 | MAP |  Area 003 |
20:07 | CONFIRMED |  Everything appears to be in order |
20:05 | TEST |  Take MMCMXCIV |
20:05 | NOTE |  Not much of a floor, but the entrance to the Medal Bonus Dungeon will be here. I will design that particular dungeon later |
20:03 | MAP |  Area 002 |
16:35 | CONFIRMED |  All is good now |
16:32 | TEST |  Take MMCMXCIII |
16:32 | FIXED |  Pole spot error? |
16:26 | TEST |  Take MMCMXCII |
16:25 | MAPSCRIPT |  Barrier remover |
16:25 | MAP |  Area 001 Rodrom |
11:58 | CLOSED | |
11:58 | TODO | |
11:53 | CONFIRMED |  That works |
11:51 | TEST |  Take MMCMXCI |
11:51 | FIXED |  Wrong variable |
11:49 | TEST |  Take MMCMXC |
11:49 | FIXED |  More finetuning on range |
11:48 | FIXED |  Scroll down not appearing |
11:47 | TEST |  Take MMCMLXXXIX |
11:47 | FIXED |  Item click range in alchemy list |
11:44 | TEST |  Take MMCMLXXXVIII |
11:44 | SCRIPT |  Scrolling should work now |
11:38 | CONFIRMED |  Cool |
11:36 | TEST |  Take MMCMLXXXVII |
11:36 | COSMETIC |  Coordinate thing in Alchemy in order to do something about scrolling |
1:53 | TEST |  Take MMCMLXXXVI |
1:53 | COSMETIC |  Berry added to the savegame icons |
1:51 | TEST |  Take MMCMLXXXV |
1:51 | FIXED |  Data fix |
1:13 | STATUS |  Before I start on the dungeon itself, I will first get the scrolling the the alchemy menu done... Really about time too |
1:11 | CONFIRMED |  So far so good! |
1:04 | TEST |  Take MMCMLXXXIV |
1:04 | FIXED |  Blockmap error locking you into the town of Ytrap |
1:03 | FIXED |  Special character typo on scenario |
0:59 | TEST |  Take MMCMLXXXIII |
0:59 | FIXED |  Missing link |
0:59 | TEST |  Take MMCMLXXXII |
0:59 | DONE |  Duke Wine |
- = 23 Jan 2024 = - |
17:39 | STATUS |  I needed a break. I gave my all to get Slyvina out, which has now happened. I will resume work here soon! |
- = 22 Jan 2024 = - |
22:31 | NOTE |  I am now preparing the final touches to Slyvina, in order to prepare that book for release |
- = 21 Jan 2024 = - |
14:05 | TEST |  Take MMCMLXXXI |
14:05 | FIXED |  Missing portrait |
14:02 | TEST |  Take MMCMLXXX |
14:02 | FIXED |  Missing #use |
14:02 | TEST |  Take MMCMLXXIX |
13:59 | TEST |  Berry |
13:59 | MAPSCRIPT |  Berry |
13:58 | SCENARIO |  Berry |
13:58 | MAP |  Berry |
13:40 | ART |  Berry Sprite |
13:40 | ART |  Berry - Portrait |
0:35 | STATUS |  And that will do... For now! |
0:33 | TEST |  Take MMCMLXXVIII |
0:33 | VOID |  Blockmap issue |
- = 20 Jan 2024 = - |
23:47 | TEST |  Take MMCMLXXVII |
23:47 | FIXED |  Save |
23:44 | TEST |  Take MMCMLXXVI |
23:43 | DONE |  Blacksmith |
20:15 | TEST |  Take MMCMLXXV |
20:15 | FIXED |  No savespot in town? |
20:15 | MYSTERY |  Data not saved |
18:27 | TEST |  Take MMCMLXXIV |
18:27 | FIXED |  File name typo |
18:24 | TEST |  Take MMCMLXXIII |
18:24 | MAPSCRIPT |  Empty script for Ytrap. The actual stuff comes later |
18:24 | CONFIG |  Ytrap |
16:59 | ART |  Line art for the houses in Ytrp |
- = 19 Jan 2024 = - |
19:13 | ART |  Peach |
19:13 | ART |  Random Halfling Female |
19:12 | ART |  Random Halfling Male |
0:37 | TEST |  Take MMCMLXXII |
0:37 | MUSIC |  Valley Sunrise by Eric Matyas as been chosen as background music for the music of Neonor |
0:30 | TEST |  Take MMCMLXXI |
0:30 | MAP |  Activated guard at the start of the caves |
0:17 | FIXED |  Apple's portrait didn't appear |
0:07 | TEST |  Take MMCMLXX |
0:07 | FIXED |  Missing link to Rosetta |
0:01 | TEST |  Take MMCMLXIX |
0:00 | MAPSCRIPT |   Quick back to Delisto |
0:00 | SCENARIO |  Apple |
0:00 | ART |  Apple sprite |
- = 18 Jan 2024 = - |
23:24 | STATUS |  I need to set up the sprite for Apple too |
23:22 | SCENARIO |  Apple |
21:31 | STATUS |  Next stop - The meeting with Apple |
21:29 | TEST |  Take MMCMLXVIII |
21:28 | FIXED |  Database fixup |
21:25 | TEST |  Take MMCMLXVII |
21:25 | VOID |  ???? |
21:25 | HUH |  ???? |
21:23 | TEST |  Take MMCMLXVI |
21:23 | CHECKED | Some things don't seem right, oh well |
21:18 | TEST |  Take MMCMLXV |
21:18 | FIXED |  Missing recipe |
21:15 | TEST |  Take MMCMLXIV |
21:13 | MAP |  Area 010 |
18:54 | CONFIRMED |  And I guess that should do it. |
18:50 | TEST |  Take MMCMLXIII |
18:50 | FAILURE |  A misclick crashing the game as Rachel's abilities have not yet been set up |
18:47 | TEST |  Take MMCMLXII |
18:47 | COCKROACH |  It keeps fucking up |
18:44 | TEST |  Take MMCMLXI |
18:44 | COCKROACH |  What the fuck is going on here? |
18:41 | TEST |  Take MMCMLX |
18:41 | EXPERIMENT |  Will this work out better? |
18:41 | HUH |  The system is really fuckiing on me now |
18:39 | TEST |  Take MMCMLIX |
18:39 | CONFIRMED |  At least the boss fight starts up properly |
18:39 | COSMETIC |  A bit of repositioning required |
18:36 | TEST |  Take MMCMLVIII |
18:36 | FIXED |  Fixed now then? |
18:36 | COCKROACH |  Fuck you! |
18:34 | TEST |  Take MMCMLVII |
18:34 | FIXED |  404 on boss sprite |
18:33 | FIXED |  Missing boss intro text |
18:31 | TEST |  Take MMCMLVI |
18:31 | FIXED |  Crack events should work now (I hope) |
18:26 | CONFIRMED |  Scyndi's warning works, though, I don't think the others won't, but trying a few things out on the next go never hurts (although it is to be expected most players will have Scyndi in the lead at the time due to the puzzle in the previous room). |
18:25 | BUG |  Events on cracks does not to be operation, yet it is required for this to work. |
18:23 | TEST |  Take MMCMLV |
18:23 | FIXED |  404 in #use |
18:17 | TEST |  Take MMCMLIV |
18:17 | MAPSCRIPT |  Boss |
17:49 | BOSS |  Dark Rock Skull |
15:39 | NOTE |  A spellani will be set up later for Anything but the Kitchen Sink |
15:39 | ABILITY |  Fury Shot |
15:38 | ABILITY |  Anything but the Kitchen Sink |
15:38 | ABILITY |  Lock On |
14:52 | FIXED |  Mole target error (unrelated, but must be fixed anyway). |
14:48 | TEST |  Take MMCMLIII |
14:48 | FIXED |  No Param? |
14:46 | TEST |  Take MMCMLII |
14:46 | FIXED |  Illegal crap call |
14:43 | TEST |  Take MMCMLI |
14:43 | FIXED |  Data put in wrong field |
14:41 | TEST |  Take MMCML |
14:41 | VOID |  No effect |
14:26 | TEST |  Take MMCMXLIX |
14:26 | FIXED |  Pose error |
14:24 | TEST |  Take MMCMXLVIII |
14:24 | FIXED |  Syntax error |
14:21 | TEST |  Take MMCMXLVII |
14:21 | STUPIDITY |  Var mistake |
14:19 | TEST |  Take MMCMXLVI |
14:19 | FIXED |  Linkup requirement |
14:17 | TEST |  Take MMCMXLV |
14:17 | FIXED |  Code typo |
14:17 | TEST |  Take MMCMXLIV |
14:17 | DONE |  Rachel has been set, but will she work the way it was intended? |
14:10 | SCRIPT |  Rachel's blunderbus effect |
13:45 | SITE |  A little data fixup |
13:42 | CONFIRMED |  So far, so good! |
13:39 | TEST |  Take MMCMXLIII |
13:39 | FIXED |  Missing link |
13:36 | TEST |  Take MMCMXLII |
13:36 | NOTE |  Please note, Much of Rachel's stuff is not yet operational, so her combat possibilities are limited at this moment. |
13:30 | CHARACTER |  Rachel's PIMI |
13:21 | CONFIRMED |  Cool! |
13:19 | TEST |  Take MMCMXLI |
13:19 | DONE |  Inegrated in save game screen |
12:32 | ART | |
12:17 | ART |  Apple (the name of a guy) |
- = 17 Jan 2024 = - |
22:57 | STATUS |  Later |
22:57 | GITHUB |  Will be updated soon |
22:57 | ALPHA |  Updated |
22:57 | BACKUP | Running |
22:06 | CONFIRMED |  It works |
22:05 | FIXED |  Link to next room doesn't work |
21:40 | TEST |  Take MMCMXL |
21:40 | MAP |  Area 008 |
18:06 | CONFIRMED |  It all works... AT LAST! |
18:03 | TEST |  Take MMCMXXXIX |
18:01 | GENERATION |  Grand regeneration then |
18:01 | SOLVED | (I think I know how this could happen. Bad side of only-do-this-if-changed. Only counts for the map files, but not for the tools). |
18:00 | VISUALSTUDIO |  Let's run the MapAction tool here |
18:00 | INVESTIGATION |  Why? |
18:00 | FUCKYOU |  Fix ignored |
17:56 | TEST |  Take MMCMXXXVIII |
17:56 | C++ |  Compiled all this crap |
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