Title
Github Itch.io

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19:14TEST
TEST Take MMCCXXIV
19:14NOTE
NOTE I know this will also go wrong when Scyndi, Rachel and Aziëlla get their field actions done
19:13FIXED
FIXED GRRR.... Letter swap.
19:11TEST
TEST Take MMCCXXIII
19:11FORCE
FORCE That's what I thought. Back to the runtime testing
19:09FORCE
FORCE Take MMCCXXII
19:09FORCE
FORCE Let's FORCE things now then
19:08FUCKYOU
FUCKYOU Fix ignored
19:07TEST
TEST Take MMCCXXI
19:07GENERATION
GENERATIONThe next generation should generate the correct data... At least, I hope so!
19:03FIXED
FIXED The generator created unclosed scopes
18:59TEST
TEST Take MMCCXX
18:59FUCKYOU
FUCKYOU GRRR!
18:58TEST
TEST Take MMCCXIX
18:58DEBUG
DEBUG Fandalora Added a proper error catching so I can debug
18:58BUG
BUG Generated script faulty
18:55TEST
TEST Take MMCCXVIII
18:55MAP
MAP Area 010add Fuckyou Missing declaration. Idiot!
18:54TEST
TEST Take MMCCXVII
18:53FIXED
FIXED Kthura link needed
18:53TEST
TEST Take MMCCXVI
18:52FIXED
FIXED Link to JCR6 required for all this
18:51TEST
TEST Take MMCCXV
18:51DONE
DONE Last preps
18:48STUPIDITY
STUPIDITY I was WAAAY to fast!
18:31TEST
TEST Take MMCCXIV
18:30SCRIPT
SCRIPTWhat is behind a crash wall will remain invsible until the wall has been broken
15:42CONFIRMED
CONFIRMEDSo far, so good!
15:40TEST
TEST Take MMCCXIII
15:40FIXED
FIXED Audio tag error
15:32TEST
TEST Take MMCCXII
15:32DONE
DONE A few preps to make the gauntlet for Luna possible (it doesn't yet work and picking it up will still crash the game)
13:16STATUS
STATUS Time for a break
13:02KTHURA
KTHURATake MMCCXI
13:02CONFIRMED
CONFIRMEDIt appears to work now... or at least no more crashes or faulty maps as far as I can tell now. Now let's see what Kthura editor will do
13:01TEST
TEST Take MMCCX
13:01TECHNO
TECHNO An extra take is needed for confirmation
12:59TEST
TEST Take MMCCIX
12:59FORCE
FORCE Let's force up some data then
12:58FUCKYOU
FUCKYOU Irravonia Another "Dupe"... How can that happen?
12:56C++
C++Take MMCCVIII
12:56FUCKYOU
FUCKYOU Fuck you!
12:55C++
C++Take MMCCVII
12:55FIXED
FIXED Manual fixup as a load of broken stuff was generated
12:52C++
C++Take MMCCVI
12:52C++
C++Auto fixer for damaged maps due to this bug
12:52FIXED
FIXED Texture missing
12:45C++
C++Take MMCCV
12:45FIXED
FIXED Crack texture not added
12:43C++
C++Take MMCCIV
12:43C++
C++The MapAction tool has been adapted to generate "crack" data for Luna's PFA
12:41TECHNO
TECHNO The event tied to the gauntlet has not yet been coded, so trying to pick that thing up will crash the game (for now)
12:41MAP
MAP Area 003
- = 4 Dec 2023 = -
21:54SCENARIO
SCENARIO Text for puzzle
21:22FIXED
FIXED C string format error
21:18TEST
TEST Take MMCCIII
21:18CONFIG
CONFIGRandom Encounters
21:17ARENA
ARENA Sayonara's tomb
21:16MAP
MAP Area 002
18:42TEST
TEST Take MMCCII
18:42FIXED
FIXED NPC Krandar ignored after talk
18:35TEST
TEST Take MMCCI
18:35DEBUG
DEBUG And I hope I can find out why that infinite loop happens in the first place
18:34DONE
DONE Time out to prevent infinite loop
18:34FIXED
FIXED Jake No visual unpop
18:24TEST
TEST Take MMCC
18:24VOID
VOID Expanded the Kthura API
18:20TEST
TEST Take MMCXCIX
18:20FIXED
FIXED The door was not operating entirely the way it should
18:20FIXED
FIXED Another Crash
18:18TEST
TEST Take MMCXCVIII
18:18FIXED
FIXED UnPop Crash
18:17FIXED
FIXED Scenario typo
18:12TEST
TEST Take MMCXCVII
18:12FIXED
FIXED Directory error
18:10TEST
TEST Take MMCXCVI
18:10FIXED
FIXED For-error???
18:07TEST
TEST Take MMCXCV
18:07FIXED
FIXED Error in PartyPop routine
18:04TEST
TEST Take MMCXCIV
18:04FIXED
FIXED And another
18:04TEST
TEST Take MMCXCIII
18:04FIXED
FIXED Missing #use
18:02TEST
TEST Take MMCXCII
18:02TEST
TEST Krandar
18:01MAPSCRIPT
MAPSCRIPTKrandar
18:01SCENARIO
SCENARIO Krandar
13:06TEST
TEST Take MMCXCI
13:06FUCKYOU
FUCKYOU Declaration issue voided
12:32TEST
TEST Tai Take MMCXC
12:32FIXED
FIXED Missing #use
12:31TEST
TEST Take MMCLXXXIX
12:31FIXED
FIXED Scope error
12:31TEST
TEST Take MMCLXXXVIII
12:31FIXED
FIXED #use error
12:31TEST
TEST Take MMCLXXXVII
12:31TECHNO
TECHNO Compilation tests
12:31SCRIPT
SCRIPTPop routines
12:25ART
ARTSayonara Sprites
9:48TRANSFER
TRANSFER Sprite Krandar
0:17STATUS
STATUS I will first get onto Sayonara's tomb. The special medal dungeon comes later.
0:16CONFIRMED
CONFIRMEDWell, so far it all appears to be working.
- = 3 Dec 2023 = -
23:55TEST
TEST Take MMCLXXXVI
23:55VOID
VOID Fuck?
23:50TEST
TEST Take MMCLXXXV
23:50FUCKYOU
FUCKYOU File named wrong
23:48TEST
TEST Take MMCLXXXIV
23:48FUCKYOU
FUCKYOU Another
23:46TEST
TEST Take MMCLXXXIII
23:46FIXED
FIXED Need #use
23:46TEST
TEST Take MMCLXXXII
23:45DONE
DONE Basis Sayonara's tomb
22:57TEST
TEST Take MMCLXXXI
22:57DONE
DONE Campsite text
22:25MAPSCRIPT
MAPSCRIPTMarrilona Marata
22:12SCENARIO
SCENARIO Marata
22:12CLOSED
13:35CONFIRMED
CONFIRMED#44 is fixed
13:32TEST
TEST Take MMCLXXX
13:31FIXED
FIXED #44 should be fixed now
13:23TEST
TEST Take MMCLXXIX
13:23FIXED
FIXED Now it does... Or at least... it should do it
13:22BUG
BUG Apparently the exit doesn't work, yet
13:17STATUS
STATUS All compiler crap accounted for, but how about the in-game crap?
13:16TEST
TEST Take MMCLXXVIII
13:16STUPIDITY
STUPIDITY Haste makes waste, Jeroen!
13:15TEST
TEST Take MMCLXXVII
13:15FIXED
FIXED Reference error
13:14TEST
TEST Take MMCLXXVI
13:14FIXED
FIXED Missing header
13:13TEST
TEST Take MMCLXXV
13:13FIXED
FIXED Linkup fix
13:13TEST
TEST Take MMCLXXIV
13:10MAP
MAP Area 010
12:09CONFIRMED
CONFIRMEDRight!
12:05TEST
TEST Take MMCLXXIII
12:05TEST
TEST
10:51TEST
TEST Take MMCLXXII
10:51NERF
NERF HP down
10:47TEST
TEST Take MMCLXXI
10:47NERF
NERF Rachel Weaker to stuff
10:45HUH
HUHAnd the problem has vanished as mysteriously as it came
10:44HUH
HUHMarata Take MMCLXX
10:44HUH
HUH??? Graphics Unknown Identifier ??? While it was properly imported?
10:42TEST
TEST Take MMCLXIX
10:42FIXED
FIXED AI trouble??
10:38TEST
TEST Take MMCLXVIII
10:38VOID
VOID I think I voided the issue
10:36VISUALSTUDIO
VISUALSTUDIO Feenalaria Take MMCLXVII
10:36ENHANCEMENT
ENHANCEMENT JCR6 should not produce a proper panic
10:36DEBUG
DEBUG JCR6 produced a nullpointer for entry data. Not clear why, but that doesn't matter right now.
10:30VISUALSTUDIO
VISUALSTUDIO MMCLXVI
10:30INVESTIGATION
INVESTIGATION Why?
10:30HUH
HUHCrash on boss fight
10:29TEST
TEST Fandalora Take MMCLXV
10:29FIXED
FIXED Use error
10:28TEST
TEST Take MMCLXIV
10:26LINK
LINK Boss fight linked
10:26MAP
MAP Area 009 (boss area)
10:11STATUS
STATUS Of course, I must first put this fella into the map
10:10ART
ARTIrravonia Dark Lord
9:57BOSS
BOSS Dark Lord
9:39CONFIRMED
CONFIRMEDNo trouble found, but I wasn't expecting any, anyway
9:38TEST
TEST Take MMCLXIII
9:38MAP
MAP Area 008
0:23STATUS
STATUS Aziella Well, so far so good!
0:22CONFIRMED
CONFIRMEDJake Alrighty
0:19TEST
TEST Take MMCLXII
0:19FIXED
FIXED ???
0:11TEST
TEST Take MMCLXI
0:11FIXED
FIXED Code typo
0:10TEST
TEST Take MMCLX
0:10FIXED
FIXED Tai ....
0:09TEST
TEST Take MMCLIX
0:09DEBUG
DEBUG Combat debug for status changes
0:00FIXED
FIXED Color issue on status change icons
- = 2 Dec 2023 = -
23:51TEST
TEST Take MMCLVIII
23:51VOID
VOID Experiement failed
23:51TEST
TEST Marrilona Take MMCLVII
23:46C++
C++Out of lazyness I made my MapAction Generator automatically aimate all wall torches
23:45MAP
MAP Area 007
22:39EXPERIMENT
EXPERIMENT The way enemies disappear when killed is not working the way it should. At least, not for scaled enemies. And I wonder why
22:36SCRIPT
SCRIPTNot the most elegant method, but the "Undead" status change SHOULD now work.
17:03CONFIRMED
CONFIRMEDSo far so good
16:26TEST
TEST Rachel Take MMCLVI
16:26VOID
VOID Da F!
16:19TEST
TEST Take MMCLV
16:19FIXED
FIXED Rushed MapScript
16:12TEST
TEST Take MMCLIV
16:12MAP
MAP Area 006
15:43MEDICAL
MEDICAL Aziella Scyndi I'm only feeling a tiny bit better, but I still feel weak.
12:15MEDICAL
MEDICAL Headaches are plagueing me at this moment, and that being said I fear I have to step down for a bit
- = 1 Dec 2023 = -
9:19RECOVERED
RECOVERED Vanished Secret Tag
9:13TEST
TEST Take MMCLIII
9:13MAP
MAP Area 004
0:01MAP
MAP Area 003
- = 30 Nov 2023 = -
23:37FIXED
FIXED Scyndi Zombies were not marked as "undead"
23:23TEST
TEST Take MMCLII
21:37STATUS
STATUS But first time for a break, as this is exhausting me!
21:37FUCKYOU
FUCKYOU That should do it!
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(c) Jeroen P. Broks