Title
Github Itch.io

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21:50FUCKYOU
FUCKYOU When it comes to combat there's clearly work to be done
21:50CONFIRMED
CONFIRMEDThe girls react properly to clicking the seals as if they were NPCs
21:47TEST
TEST Take MCMXXXVIII
21:47FIXED
FIXED Missing link
21:43TEST
TEST Take MCMXXXVII
21:43FIXED
FIXED Code typo
21:41TEST
TEST Take MCMXXXVI
21:41NOTE
NOTE It goes without saying but unleashing the bosses sealed inside will of course only happen once Aziëlla joined the party and when the sidequest allowing to go for the purple staff has been set up
21:40SCYNDI
SCYNDIGirls should respond in their own way to the seals when just clicking them
21:38C++
C++Data generator should now respond to purple seals
21:33FOE
FOE Goblin priest
21:24FOE
FOE Blue Pecker
21:03STATUS
STATUS Good! Now I can focus on Grysbow Forest and the mysterious cave.
20:58TEST
TEST Take MCMXXXV
20:58HUH
HUHScenario not saved?
20:55TEST
TEST Take MCMXXXIV
20:55DONE
DONE In Frendor it should work now too
20:41JUDGMENT
JUDGMENT Perfect. Now for Frendor.
20:39TEST
TEST Take MCMXXXIII
20:39FIXED
FIXED Crash
20:35TEST
TEST Take MCMXXXII
20:35DONE
DONE Leaving the temple should work now
20:33NOTE
NOTE I am totally not pleased with the looks of Luna, so expect that picture to be replaced once I come to the point I can make her enter the party.
20:33STUPIDITY
STUPIDITY Luna Ah yeah, I first need to make sure I can leave Anna's temple
20:28TEST
TEST Take MCMXXXI
20:28DONE
DONE The store in Vandar should work now
20:26NOTE
NOTE I'll get into weapons upgrades later.
20:26STATUS
STATUS Now before I move on the Grybow forest I first wanna activate the stores in both Vandar and Frendor
20:17JUDGMENT
JUDGMENT So far, so good!
20:14TEST
TEST Take MCMXXX
20:13DONE
DONE In Anna's Temple the "tier 1" rewards are set. The others will be taken care of at a later time. This way I hope I can "smear this out" a little, in order to balance things out as the girls grow in level and such
19:33TEST
TEST Take MCMXXIX
19:33FIXED
FIXED Wrong variable
19:31TEST
TEST Take MCMXXVIII
19:30FIXED
FIXED Link issue (?)
18:53TEST
TEST Take MCMXXVII
18:53NOTE
NOTE I've set up a checking routine for Anna's Temple. It does not yet check the REAL settings. This because checking the real settings is just an easy thing to do (just changing one line, actually), but the current fake values will tell me if the actual opening and closure procedure works the way it should.
18:45FAILURE
FAILURE And a foced error message by MicroSCHOFT later (those who speak Dutch know that that is NOT a typo)
18:44STATUS
STATUS One break
16:02STATUS
STATUS be right back
16:02LINK
LINK Linked
16:01SCYNDI
SCYNDILink up code
16:01C++
C++Kthura Hide And Show By Label properly set up
14:26TEST
TEST Take MCMXXVI
14:26FIXED
FIXED Missing link
14:04TEST
TEST Take MCMXXV
14:04FIXED
FIXED Welcoming tutorial didn't work
13:55TEST
TEST Take MCMXXIV
13:55GENERATION
GENERATIONCompass data
13:48TEST
TEST Take MCMXXIII
13:48GENERATION
GENERATIONNeeded date (simply had to exist. The real data comes later)
13:26NOTE
NOTE Francis The doors will NOT yet open, at all, regardless of Medal score.

I can't do all in once, you know!

13:25SCENARIO
SCENARIO Welcome to Anna's Temple
13:06TEST
TEST Take MCMXXII
13:06MAPSCRIPT
MAPSCRIPTMonk will now unlock the temple
13:06MAP
MAP Anna's temple
9:29TEST
TEST Take MCMXXI
9:29SCENARIO
SCENARIO Mario
9:00TEST
TEST Take MCMXX
9:00FIXED
FIXED Missing link
8:58TEST
TEST Take MCMXIX
8:58MAPSCRIPT
MAPSCRIPTRubine
0:02CONFIRMED
CONFIRMEDAll clear!
0:00TEST
TEST Take MCMXVIII
0:00FIXED
FIXED I think I fixed it
- = 17 Nov 2023 = -
23:56TEST
TEST Take MCMXVII
23:56VOID
VOID Ihope
23:56HUH
HUHItem doesn't disppear when sold out, and could even be sold into negative numbers
23:53TEST
TEST Take MCMXVI
23:53VOID
VOID ...
23:50TEST
TEST Take MCMXV
23:50FIXED
FIXED Scope issue
23:38TEST
TEST Take MCMXIV
23:38DONE
DONE Selling
23:28TEST
TEST Take MCMXIII
23:28FIXED
FIXED Wrong arror
23:25TEST
TEST Myrah Take MCMXII
23:25FUCKYOU
FUCKYOU Wrong place for declaration
23:24TEST
TEST Take MCMXI
23:24FIXED
FIXED Code typo
23:22TEST
TEST Take MCMX
23:22DONE
DONE Scroll
22:59STATUS
STATUS I need a break now!
22:59STATUS
STATUS GOOD!
22:54TEST
TEST Take MCMIX
22:54FIXED
FIXED Cha-Ching sound on buying
22:51STATUS
STATUS Well if scrolling works, then selling shouldn't be too hard to add
22:51CONFIRMED
CONFIRMEDBuying works
22:48TEST
TEST Take MCMVIII
22:48SCRIPT
SCRIPTBuying should work
22:42TEST
TEST Take MCMVII
22:42FIXED
FIXED Misrefference
22:40TEST
TEST Take MCMVI
22:40FIXED
FIXED Syntax error
22:18TEST
TEST Take MCMV
22:18DONE
DONE Expand it all
22:14TEST
TEST Take MCMIV
22:14FIXED
FIXED Local scope issue
22:12TEST
TEST Take MCMIII
22:12VOID
VOID ...
22:06TEST
TEST Take MCMII
22:06DONE
DONE Feenalaria Item appear?
21:46TEST
TEST Take MCMI
21:46FIXED
FIXED Coordinate trouble?
21:44TEST
TEST Take MCM
21:44FUCKYOU
FUCKYOU I can't do ANYTHING right, can I?
21:37TEST
TEST Take MDCCCXCIX
21:37DONE
DONE Cash shown in merchant screen now
19:48CONFIRMED
CONFIRMEDSo far, so good!
19:46TEST
TEST Take MDCCCXCVIII
19:46VOID
VOID Any questions?
19:44TEST
TEST Take MDCCCXCVII
19:44FIXED
FIXED GRRR!
19:39TEST
TEST Take MDCCCXCVI
19:39LINK
LINK Link to menu, which should (for now) just show empty panels on a menu screen
18:47CONFIRMED
CONFIRMEDSo far, so good!
18:45TEST
TEST Take MDCCCXCV
18:45FIXED
FIXED Syntax error
18:43TEST
TEST Take MDCCCXCIV
18:43NOTE
NOTE scenario will pop up, but no shopping possible yet
18:42SCENARIO
SCENARIO Merchant
12:05TEST
TEST Take MDCCCXCIII
12:05FIXED
FIXED Tier zero?
12:02TEST
TEST Take MDCCCXCII
12:02FIXED
FIXED leaving grysbow = crash
11:56TEST
TEST Take MDCCCXCI
11:56FIXED
FIXED Fandalora Code typo
11:51TEST
TEST Take MDCCCXC
11:51SCRIPT
SCRIPTBlack Orbs added to Field Stats
11:49FIXED
FIXED DrawWelcome didn't work fully
11:45TEST
TEST Take MDCCCLXXXIX
11:45FIXED
FIXED Missing link
11:42TEST
TEST Take MDCCCLXXXVIII
11:42STATUS
STATUS My focus should lie on merchants now, but due to time issues I aimed for something simpler to get done first
11:40MAP
MAP Grysbow area 001
10:59NOTE
NOTE That counter is important to me.... Near the end of this project I need to make sure the number is correct for summoning Juggernaut
10:58FIXED
FIXED Black Orbs Keep on being zero
10:54FIXED
FIXED Typo in C++ code
10:54C++
C++Black Orb detector
10:46MUSIC
MUSIC "He has forgotten what he was waiting for" by Nihilore will be used for Grysbow forest
- = 16 Nov 2023 = -
23:16STATUS
STATUS And that is where it will end for now.

One of the next steps will be to get the merchant to work, so I can do shops.

And I may also start on activating Anna's Temple already

23:12TEST
TEST Take MDCCCLXXXVII
23:12FIXED
FIXED function definition fault (all callback functions in MapScript MUST be global)
23:09TEST
TEST Take MDCCCLXXXVI
23:09NOTE
NOTE This is all I can do for Sugarland right now, as Scyndi's hook-on ability will be required to get anywhere here.
23:09LINK
LINK Linkback to the Tutorial Cave
23:00TEST
TEST Take MDCCCLXXXV
23:00RECOVERED
RECOVERED Why does data always disappear on me?
23:00HUH
HUHNo music?
23:00TEST
TEST Take MDCCCLXXXIV
22:30FIXED
FIXED Crash when getting close to the entrance of Sugar Land
22:27TEST
TEST Irravonia Take MDCCCLXXXIII
22:27CONFIRMED
CONFIRMEDNarya is away from Vandar once you completed the tutorial caves, though
22:26FIXED
FIXED Feenalaria should no longer be at the start of the tutorial caves if you have completed the place before
22:20TEST
TEST Take MDCCCLXXXII
22:19FIXED
FIXED Wrong Rosetta tag
22:16TEST
TEST Take MDCCCLXXXI
22:16DONE
DONE Workout for campsite
21:56TEST
TEST Take MDCCCLXXX
21:56LINK
LINK Hut interior and exterior linked
21:41TEST
TEST Take MDCCCLXXIX
21:41FIXED
FIXED Scope error
21:36TEST
TEST Take MDCCCLXXVIII
21:36GENERATION
GENERATIONTreasure data
21:33MAPSCRIPT
MAPSCRIPTStart event in Jake's hut
19:49TEST
TEST Take MDCCCLXXVII
19:49FIXED
FIXED needing TWO takes for just fixing a path name. I can do that!
19:25TEST
TEST Take MDCCCLXXVI
19:25FIXED
FIXED Path error
19:23TEST
TEST Take MDCCCLXXV
19:23FIXED
FIXED Escape string error
19:20NOTE
NOTE The game WILL crash at some point, but the point of the crash and the error message will confirmed if I'm there where I want to be.
19:12TEST
TEST Take MDCCCLXXIV
19:12NOTE
NOTE Not everything will work YET.... I still have some things to take care of... Rome wasn't built in one day either, you know!
18:49SCRIPT
SCRIPTExternal Kill
18:44MAP
MAP Hub Jake's Hut
16:00STATUS
STATUS Jake Be right back!
16:00FIXED
FIXED Everything works the way it should
15:58TEST
TEST Take MDCCCLXXIII
15:58FIXED
FIXED Tag typo
15:57TEST
TEST Take MDCCCLXXII
15:56LINK
LINK Linked NPC Feenalaria to the end event
15:56NOTE
NOTE Some stuff is needed for the event that takes place AFTER both test dungeons have been completed, but that comes later!
15:55MAPSCRIPT
MAPSCRIPTEnd event for Alchemy cave
10:57TEST
TEST Take MDCCCLXXI
10:57NOTE
NOTE The layer itself should be accessible from the game, and the cauldron should also work. Feenalaria will for now ignore you.
10:56MAP
MAP Area 010
10:40NOTE
NOTE Actual testing will be a later concern
10:39DONE
DONE I've set a start to SpellANI... This routine should also see to it that the end of pose sounds are not overruled by the sound of the diamonds.
0:18TEST
TEST Take MDCCCLXX
0:18FUCKYOU
FUCKYOU Target issue?
0:14TEST
TEST Take MDCCCLXIX
0:14NERF
NERF More likely to skip turns now
0:14SITE
SITE Added tag NERF
0:04FIXED
FIXED Molotov was not fire based
0:02TEST
TEST Take MDCCCLXVIII
0:02VOID
VOID Fuck you!
- = 15 Nov 2023 = -
23:58TEST
TEST Take MDCCCLXVII
23:58RECOVERED
RECOVERED disappeared code
23:52TEST
TEST Take MDCCCLXVI
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(c) Jeroen P. Broks