| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 |
| 21:50 | FUCKYOU |  When it comes to combat there's clearly work to be done |
| 21:50 | CONFIRMED |  The girls react properly to clicking the seals as if they were NPCs |
| 21:47 | TEST |  Take MCMXXXVIII |
| 21:47 | FIXED |  Missing link |
| 21:43 | TEST |  Take MCMXXXVII |
| 21:43 | FIXED |  Code typo |
| 21:41 | TEST |  Take MCMXXXVI |
| 21:41 | NOTE |  It goes without saying but unleashing the bosses sealed inside will of course only happen once Aziëlla joined the party and when the sidequest allowing to go for the purple staff has been set up |
| 21:40 | SCYNDI |  Girls should respond in their own way to the seals when just clicking them |
| 21:38 | C++ |  Data generator should now respond to purple seals |
| 21:33 | FOE |  Goblin priest |
| 21:24 | FOE |  Blue Pecker |
| 21:03 | STATUS |  Good! Now I can focus on Grysbow Forest and the mysterious cave. |
| 20:58 | TEST |  Take MCMXXXV |
| 20:58 | HUH |  Scenario not saved? |
| 20:55 | TEST |  Take MCMXXXIV |
| 20:55 | DONE |  In Frendor it should work now too |
| 20:41 | JUDGMENT |  Perfect. Now for Frendor. |
| 20:39 | TEST |  Take MCMXXXIII |
| 20:39 | FIXED |  Crash |
| 20:35 | TEST |  Take MCMXXXII |
| 20:35 | DONE |  Leaving the temple should work now |
| 20:33 | NOTE |  I am totally not pleased with the looks of Luna, so expect that picture to be replaced once I come to the point I can make her enter the party. |
| 20:33 | STUPIDITY |  Ah yeah, I first need to make sure I can leave Anna's temple |
| 20:28 | TEST |  Take MCMXXXI |
| 20:28 | DONE |  The store in Vandar should work now |
| 20:26 | NOTE |  I'll get into weapons upgrades later. |
| 20:26 | STATUS |  Now before I move on the Grybow forest I first wanna activate the stores in both Vandar and Frendor |
| 20:17 | JUDGMENT |  So far, so good! |
| 20:14 | TEST |  Take MCMXXX |
| 20:13 | DONE |  In Anna's Temple the "tier 1" rewards are set. The others will be taken care of at a later time. This way I hope I can "smear this out" a little, in order to balance things out as the girls grow in level and such |
| 19:33 | TEST |  Take MCMXXIX |
| 19:33 | FIXED |  Wrong variable |
| 19:31 | TEST |  Take MCMXXVIII |
| 19:30 | FIXED |  Link issue (?) |
| 18:53 | TEST |  Take MCMXXVII |
| 18:53 | NOTE |  I've set up a checking routine for Anna's Temple. It does not yet check the REAL settings. This because checking the real settings is just an easy thing to do (just changing one line, actually), but the current fake values will tell me if the actual opening and closure procedure works the way it should. |
| 18:45 | FAILURE |  And a foced error message by MicroSCHOFT later (those who speak Dutch know that that is NOT a typo) |
| 18:44 | STATUS |  One break |
| 16:02 | STATUS |  be right back |
| 16:02 | LINK |  Linked |
| 16:01 | SCYNDI |  Link up code |
| 16:01 | C++ |  Kthura Hide And Show By Label properly set up |
| 14:26 | TEST |  Take MCMXXVI |
| 14:26 | FIXED |  Missing link |
| 14:04 | TEST |  Take MCMXXV |
| 14:04 | FIXED |  Welcoming tutorial didn't work |
| 13:55 | TEST |  Take MCMXXIV |
| 13:55 | GENERATION |  Compass data |
| 13:48 | TEST |  Take MCMXXIII |
| 13:48 | GENERATION |  Needed date (simply had to exist. The real data comes later) |
| 13:26 | NOTE |  The doors will NOT yet open, at all, regardless of Medal score. I can't do all in once, you know! |
| 13:25 | SCENARIO |  Welcome to Anna's Temple |
| 13:06 | TEST |  Take MCMXXII |
| 13:06 | MAPSCRIPT |  Monk will now unlock the temple |
| 13:06 | MAP |  Anna's temple |
| 9:29 | TEST |  Take MCMXXI |
| 9:29 | SCENARIO |  Mario |
| 9:00 | TEST |  Take MCMXX |
| 9:00 | FIXED |  Missing link |
| 8:58 | TEST |  Take MCMXIX |
| 8:58 | MAPSCRIPT |  Rubine |
| 0:02 | CONFIRMED |  All clear! |
| 0:00 | TEST |  Take MCMXVIII |
| 0:00 | FIXED |  I think I fixed it |
| - = 17 Nov 2023 = - |
| 23:56 | TEST |  Take MCMXVII |
| 23:56 | VOID |  Ihope |
| 23:56 | HUH |  Item doesn't disppear when sold out, and could even be sold into negative numbers |
| 23:53 | TEST |  Take MCMXVI |
| 23:53 | VOID |  ... |
| 23:50 | TEST |  Take MCMXV |
| 23:50 | FIXED |  Scope issue |
| 23:38 | TEST |  Take MCMXIV |
| 23:38 | DONE |  Selling |
| 23:28 | TEST |  Take MCMXIII |
| 23:28 | FIXED |  Wrong arror |
| 23:25 | TEST |  Take MCMXII |
| 23:25 | FUCKYOU |  Wrong place for declaration |
| 23:24 | TEST |  Take MCMXI |
| 23:24 | FIXED |  Code typo |
| 23:22 | TEST |  Take MCMX |
| 23:22 | DONE |  Scroll |
| 22:59 | STATUS |  I need a break now! |
| 22:59 | STATUS |  GOOD! |
| 22:54 | TEST |  Take MCMIX |
| 22:54 | FIXED |  Cha-Ching sound on buying |
| 22:51 | STATUS |  Well if scrolling works, then selling shouldn't be too hard to add |
| 22:51 | CONFIRMED |  Buying works |
| 22:48 | TEST |  Take MCMVIII |
| 22:48 | SCRIPT |  Buying should work |
| 22:42 | TEST |  Take MCMVII |
| 22:42 | FIXED |  Misrefference |
| 22:40 | TEST |  Take MCMVI |
| 22:40 | FIXED |  Syntax error |
| 22:18 | TEST |  Take MCMV |
| 22:18 | DONE |  Expand it all |
| 22:14 | TEST |  Take MCMIV |
| 22:14 | FIXED |  Local scope issue |
| 22:12 | TEST |  Take MCMIII |
| 22:12 | VOID |  ... |
| 22:06 | TEST |  Take MCMII |
| 22:06 | DONE |  Item appear? |
| 21:46 | TEST |  Take MCMI |
| 21:46 | FIXED |  Coordinate trouble? |
| 21:44 | TEST |  Take MCM |
| 21:44 | FUCKYOU |  I can't do ANYTHING right, can I? |
| 21:37 | TEST |  Take MDCCCXCIX |
| 21:37 | DONE |  Cash shown in merchant screen now |
| 19:48 | CONFIRMED |  So far, so good! |
| 19:46 | TEST |  Take MDCCCXCVIII |
| 19:46 | VOID |  Any questions? |
| 19:44 | TEST |  Take MDCCCXCVII |
| 19:44 | FIXED |  GRRR! |
| 19:39 | TEST |  Take MDCCCXCVI |
| 19:39 | LINK |  Link to menu, which should (for now) just show empty panels on a menu screen |
| 18:47 | CONFIRMED |  So far, so good! |
| 18:45 | TEST |  Take MDCCCXCV |
| 18:45 | FIXED |  Syntax error |
| 18:43 | TEST |  Take MDCCCXCIV |
| 18:43 | NOTE |  scenario will pop up, but no shopping possible yet |
| 18:42 | SCENARIO |  Merchant |
| 12:05 | TEST |  Take MDCCCXCIII |
| 12:05 | FIXED |  Tier zero? |
| 12:02 | TEST |  Take MDCCCXCII |
| 12:02 | FIXED |  leaving grysbow = crash |
| 11:56 | TEST |  Take MDCCCXCI |
| 11:56 | FIXED |  Code typo |
| 11:51 | TEST |  Take MDCCCXC |
| 11:51 | SCRIPT |  Black Orbs added to Field Stats |
| 11:49 | FIXED |  DrawWelcome didn't work fully |
| 11:45 | TEST |  Take MDCCCLXXXIX |
| 11:45 | FIXED |  Missing link |
| 11:42 | TEST |  Take MDCCCLXXXVIII |
| 11:42 | STATUS |  My focus should lie on merchants now, but due to time issues I aimed for something simpler to get done first |
| 11:40 | MAP |  Grysbow area 001 |
| 10:59 | NOTE |  That counter is important to me.... Near the end of this project I need to make sure the number is correct for summoning Juggernaut |
| 10:58 | FIXED |  Black Orbs Keep on being zero |
| 10:54 | FIXED |  Typo in C++ code |
| 10:54 | C++ |  Black Orb detector |
| 10:46 | MUSIC |  "He has forgotten what he was waiting for" by Nihilore will be used for Grysbow forest |
| - = 16 Nov 2023 = - |
| 23:16 | STATUS |  And that is where it will end for now. One of the next steps will be to get the merchant to work, so I can do shops. And I may also start on activating Anna's Temple already |
| 23:12 | TEST |  Take MDCCCLXXXVII |
| 23:12 | FIXED |  function definition fault (all callback functions in MapScript MUST be global) |
| 23:09 | TEST |  Take MDCCCLXXXVI |
| 23:09 | NOTE |  This is all I can do for Sugarland right now, as Scyndi's hook-on ability will be required to get anywhere here. |
| 23:09 | LINK |  Linkback to the Tutorial Cave |
| 23:00 | TEST |  Take MDCCCLXXXV |
| 23:00 | RECOVERED |  Why does data always disappear on me? |
| 23:00 | HUH |  No music? |
| 23:00 | TEST |  Take MDCCCLXXXIV |
| 22:30 | FIXED |  Crash when getting close to the entrance of Sugar Land |
| 22:27 | TEST |  Take MDCCCLXXXIII |
| 22:27 | CONFIRMED |  Narya is away from Vandar once you completed the tutorial caves, though |
| 22:26 | FIXED |  Feenalaria should no longer be at the start of the tutorial caves if you have completed the place before |
| 22:20 | TEST |  Take MDCCCLXXXII |
| 22:19 | FIXED |  Wrong Rosetta tag |
| 22:16 | TEST |  Take MDCCCLXXXI |
| 22:16 | DONE |  Workout for campsite |
| 21:56 | TEST |  Take MDCCCLXXX |
| 21:56 | LINK |  Hut interior and exterior linked |
| 21:41 | TEST |  Take MDCCCLXXIX |
| 21:41 | FIXED |  Scope error |
| 21:36 | TEST |  Take MDCCCLXXVIII |
| 21:36 | GENERATION |  Treasure data |
| 21:33 | MAPSCRIPT |  Start event in Jake's hut |
| 19:49 | TEST |  Take MDCCCLXXVII |
| 19:49 | FIXED |  needing TWO takes for just fixing a path name. I can do that! |
| 19:25 | TEST |  Take MDCCCLXXVI |
| 19:25 | FIXED |  Path error |
| 19:23 | TEST |  Take MDCCCLXXV |
| 19:23 | FIXED |  Escape string error |
| 19:20 | NOTE |  The game WILL crash at some point, but the point of the crash and the error message will confirmed if I'm there where I want to be. |
| 19:12 | TEST |  Take MDCCCLXXIV |
| 19:12 | NOTE |  Not everything will work YET.... I still have some things to take care of... Rome wasn't built in one day either, you know! |
| 18:49 | SCRIPT |  External Kill |
| 18:44 | MAP |  Hub Jake's Hut |
| 16:00 | STATUS |  Be right back! |
| 16:00 | FIXED |  Everything works the way it should |
| 15:58 | TEST |  Take MDCCCLXXIII |
| 15:58 | FIXED |  Tag typo |
| 15:57 | TEST |  Take MDCCCLXXII |
| 15:56 | LINK |  Linked NPC Feenalaria to the end event |
| 15:56 | NOTE |  Some stuff is needed for the event that takes place AFTER both test dungeons have been completed, but that comes later! |
| 15:55 | MAPSCRIPT |  End event for Alchemy cave |
| 10:57 | TEST |  Take MDCCCLXXI |
| 10:57 | NOTE |  The layer itself should be accessible from the game, and the cauldron should also work. Feenalaria will for now ignore you. |
| 10:56 | MAP |  Area 010 |
| 10:40 | NOTE |  Actual testing will be a later concern |
| 10:39 | DONE |  I've set a start to SpellANI... This routine should also see to it that the end of pose sounds are not overruled by the sound of the diamonds. |
| 0:18 | TEST |  Take MDCCCLXX |
| 0:18 | FUCKYOU |  Target issue? |
| 0:14 | TEST |  Take MDCCCLXIX |
| 0:14 | NERF |  More likely to skip turns now |
| 0:14 | SITE |  Added tag NERF |
| 0:04 | FIXED |  Molotov was not fire based |
| 0:02 | TEST |  Take MDCCCLXVIII |
| 0:02 | VOID |  Fuck you! |
| - = 15 Nov 2023 = - |
| 23:58 | TEST |  Take MDCCCLXVII |
| 23:58 | RECOVERED |  disappeared code |
| 23:52 | TEST |  Take MDCCCLXVI |
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