Title
Github Itch.io

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22:06NOTE
NOTE No visual effects yet, all I can do is see if it compiles at all
22:06DONE
DONE more work out on the map generator
21:38SCRIPT
SCRIPTA base concept class. (Not nearly ready for use)
17:44STATUS
STATUS And then the true work has not yet even begun... How cool's that?
17:44SCYNDI
SCYNDIIt appears all errors have been accounted for.
17:42SCYNDI
SCYNDITake MMMCDXXXV
17:42FIXED
FIXED Rects have no textures, Jeroen!
17:42COCKROACH
COCKROACH Still no good?
17:41SCYNDI
SCYNDITake MMMCDXXXIV
17:41FIXED
FIXED I think I see the little bugger now
17:40COCKROACH
COCKROACH Apparently not
17:40SCYNDI
SCYNDITake MMMCDXXXIII
17:39VOID
VOID Issue voided?
17:36FAILURE
FAILURE Something tells me Scyndi ain't so happy

ERROR> Scyndi did apparently encounter 98 errors during the compile session
17:35FIXED
FIXED Syldeyn issue... Only cosmetic, but it was bothering me
17:31SCYNDI
SCYNDITake MMMCDXXXII
17:31NOTE
NOTE And on the bright sight, my .srf file got rebuilt in the process, so let's see how Scyndi compilations are going now
17:30STATUS
STATUS All code rot occurances accounted for!
17:29VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXXI
17:28C++
C++Let's see then....
17:28VISUALSTUDIO
VISUALSTUDIO Visual Studio says "no"
17:28VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXX
17:28C++
C++Marrilona Is that all?
17:27VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXIX
17:27C++
C++Another
17:26LAZY
LAZY True coders KNOW how to ABuse the system.
17:26VISUALSTUDIO
VISUALSTUDIO basically I'm just letting VS doing the searching for me.
17:25VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXVIII
17:24C++
C++Well, I *KNEW* this was coming, and once this is done, it's done, right!
17:24C++
C++More done!
17:23VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXVII
17:23C++
C++More
17:22VISUALSTUDIO
VISUALSTUDIO No idea how many takes it takes.... It's a lot of code that has to be adapted.
17:22VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXVI
17:22C++
C++...
17:21VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXV
17:21C++
C++Way to go!
17:16VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXIV
17:16C++
C++More clean up
17:16FIXED
FIXED I fixed that syntax error... Again
17:09VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXIII
17:09C++
C++Well the main scripter should be fine now
17:09FIXED
FIXED A syntax error in Kthura
17:08VISUALSTUDIO
VISUALSTUDIO Take MMMCDXXII
17:08VISUALSTUDIO
VISUALSTUDIO VS will undoubted spawn many many errors now. That is not VS to blame. That is just some tiny changes that caused code rot. These things happen, you know.
17:06DONE
DONE Some shopping. Hey I gotta eat too, you know
16:31C++
C++But a few tiny changes may have caused some code rot, so wish me luck
16:30NOTE
NOTE Rachel I can't test anything yet, aside from if the entire crap compiles at all or not.
16:30SCYNDI
SCYNDIMore workout
16:21FIXED
FIXED Syldeyn license data error
16:21SCYNDI
SCYNDIAPI also done
16:21C++
C++API done on the SCI part
15:40CONFIRMED
CONFIRMEDDefinitely not, I see.
15:39TECHNO
TECHNO Now I'm not nearly there yet... I need to sort out the Kthura API (yeah, even the C++ code below it), as I don't think it supports the necessary things yet to make this all possible.
15:37STATUS
STATUS And the hard work has yet to begin
15:35CONFIG
CONFIGKarl the Gnome Base config set up on which the generator will have to work
15:04STATUS
STATUS But first a break, or I'll go crazy
15:02BUG
14:44STATUS
STATUS From here the map generation will start
14:44CONFIRMED
CONFIRMEDCopy succesful this time
14:38KTHURA
KTHURABase copy for generated floors
14:35BACKUP
I won't let it happen again that everything goes boom!
14:33CONFIRMED
CONFIRMEDAt last!
14:31TEST
TEST Take MMMCDXXI
14:31FUCKYOU
FUCKYOU A CODE TYPO!!!!
14:31TEST
TEST Ankie van 't Grunnersven Take MMMCDXX
14:26FUCKYOU
FUCKYOU Declaration crap!
14:24TEST
TEST Take MMMCDXIX
14:24SCRIPT
SCRIPTThe transporter should turn around now
14:21CONFIRMED
CONFIRMEDSo far... so good!
14:19FUCKYOU
FUCKYOU Bad C-string format error
14:17FIXED
FIXED Missing link to Kthura
14:14TEST
TEST Aziella Take MMMCDXVIII
14:14STUPIDITY
STUPIDITY I really get rusty quickly, don't I?
14:12TEST
TEST Take MMMCDXVII
14:11STUPIDITY
STUPIDITY Besje And to mark my stupidity Homer will be on this page for awhile.

Just to embarrass myself.

14:10FIXED
FIXED Stupidity
14:03TEST
TEST Take MMMCDXVI
14:03MAPSCRIPT
MAPSCRIPTRachel should be able to open the door now
13:13TUTORIAL
TUTORIAL Rachel's lockpicking skills
13:09FIXED
FIXED Inner room not hidden as secret
12:59TEST
TEST Take MMMCDXV
12:57MUSIC
MUSIC Well "Dead City" by Nihilore has now been set for the music of the Everchanging Labyrinth
12:57HUH
HUHMusic not set?
12:53TEST
TEST Take MMMCDXIV
12:53MAPSCRIPT
MAPSCRIPTAppel Basis setup (should at least make the map load without crashing the game)
12:48CONFIRMED
CONFIRMEDWell, not it whines about a non-existent mapscript, but the wine is valid, as I already thought that was the only missing component.
12:47DONE
DONE Compass data updated, now that's won't "fix" anything, but it had to be done anyway
12:46TEST
TEST Take MMMCDXIII
12:46SYSTEM
SYSTEM Let's just rebuild then, shall we?
12:45HUH
HUHThe Kthura Map Data is missing in the JQL
12:45HUH
HUHAnd it seems something is wrong with the Kthura map itself????
12:44TEST
TEST Take MMMCDXII
12:44STATUS
STATUS Before I resume, I think I need to do a big recheck on the game
12:30SITE
SITE Well, for the time being the old tool will do, and a few configuration adaptions have been done. Cool, huh?
12:23SYSTEM
SYSTEM And yes, over time this will also mean the system I use for creating this devlog will have to be replaced. But I'm dealing with a few constraints as except for wxWidgets I haven't get found good GUI libraries. The trouble is, getting a base consept up in WxWidgets is only for people more intelligent than Mortimer McMire.
12:21C++
C++In the meantime my vUpdate system has been replaced from MKL to Syldeyn. This was another way to get myself out of the .NET environment, but there's more. MKL was one of the last tools I had stull using the deprecated GINI system, which I didn't even bother to convert from C# to C++. The conversion tool is still C#, because I did need the GINI parser in order to get the data I need for GINIE. (one letter diffrence does a lot, eh?)
12:19C++
C++Jalondi has some trouble working in Linux. Segmentation faults without apparent reason. Sometimes it works, and sometimes it doesn't. Doesn't look very promising for when SCI is about to be transferred, but hey, that comes later.
- = 2 Oct 2024 = -
15:37C++
C++I will also make a quick start with Jalondi today. Jalondi will have to replace NJCR over time. This has nothing to do with how NJCR functions currently (as it basically functions just fine), but with how my planned departure to Linux makes that I want to get rid of .NET in all my projects. Eventually more projects will follow suit. I hope I can combine all this with Luna's Father.
13:00TECHNO
TECHNO I hope this will stop Kthura creating empty files when errors occur while loading.
12:48RECOVERED
RECOVERED Entrance room. All other data is (unfortunately) lost
12:40CONFIRMED
CONFIRMEDSeems to be succesful now!
12:40C++
C++Compiling Kthura AGAIN!
12:40STUPIDITY
STUPIDITY Forgot to include the .cpp file of the compiled loader into the editor project
12:37C++
C++Compiling Kthura
12:37KTHURA
KTHURARosetta Kthura editor can now also read compiled maps (but cannot save in compiled form. This is a safety precaution)
12:32STUPIDITY
STUPIDITY I should have backed things up first.
12:32NOTE
NOTE Scyndi The base templates I just crated will (unfortunately) be lost in the process
12:31FUCKYOU
FUCKYOU Kthura broke the level.... This is fixable (sort of), but I will need to work the unconventional way
12:30BUG
BUG I messed up, but no worries, it's an easy fix
12:30KTHURA
KTHURABase copy
12:11TECHNO
TECHNO The generator will be based on the same kind of methods used for the map generator in the Abyss in Dyrt.
There's no need to completely reinvent the wheel after all.
12:11MAP
MAP Basis for the generated maps
- = 1 Oct 2024 = -
16:37MEDICAL
MEDICAL And I feel terribly tired today. I hope I can get more things done tomorrow....
16:37TECHNO
TECHNO It appears wxWidgets is set up for people like Billy Blaze and Mortimer McMire
14:31TECHNO
TECHNO Sayonara, 80th Elf of the First Generation A little cleanup operation is right now going.

It'll take awhile

14:30MAP
MAP Starting room Everchanging Labyrinth
14:21SYSTEM
SYSTEM Well, I was about to study WxWidgets.
Suddenly I ain so sure anymore.

13:48KTHURA
KTHURAStarted creation of the Everchanging Labyrinth
- = 29 Sep 2024 = -
22:01CONFIRMED
CONFIRMEDAT LAST!
21:59TEST
TEST Take MMMCDXI
21:59CONFIRMED
CONFIRMEDthe rest appears to work properly
21:59FIXED
FIXED Worldmap fixed?
21:55TEST
TEST Take MMMCDX
21:55FIXED
FIXED ? Labyrinth not appearing on the world map (?)
21:54VOID
VOID Krandar, son of Gandophar Not loading sound effect
21:48FIXED
FIXED Campside Crash
21:43TEST
TEST Take MMMCDIX
21:43FIXED
FIXED I hope
21:43BUG
BUG Didn't entirely work the way it should
21:42TEST
TEST Take MMMCDVIII
21:42MAPSCRIPT
MAPSCRIPTFrancis and Karl will FUCK!
13:11STATUS
STATUS Luna I will actually write the script to link this into the game later.
13:11NOTE
NOTE Yeah, sexually!
13:10SCENARIO
SCENARIO Francis is about to get fucked
- = 28 Sep 2024 = -
17:01MAP
MAP Marata Karl's house... interior
16:31SYSTEM
SYSTEM NO! There won't be an (official) Mac build of the game. Not as long as Apple is as ballistic as they are now. My plans to focus on Linux are also because of this idiotic behavior but now by Microsoft with Windows 11. Whether or not Windows builds are possible in the future, is something I cannot yet guarantee, but I'll do what I can.
16:29LINUX
LINUX It's important to note that for the time being it's not possible for me to really sort out if I can get SDL2 to work. Working in a VM limits my possibilities, plus I am not quite game to have big development software packages installed there. Once I can move to a real machine I can start sorting that part out.
16:26LINUX
LINUX A bit more experimentation here.
- = 27 Sep 2024 = -
23:08LINUX
LINUX I've been doing some experiments with C++ in LInux (with a VM) and the results are pretty hopeful. The SlyvDir routines in particular were causing me to worry, but I could get it to work. Bearing that in mind a possible Linux release of the game can be possible, but no promises yet.

This is al in a very very early stage and there's no telling yet where this will end.

23:05SITE
SITE Added tag LINUX
12:46OFFTOPIC
- = 26 Sep 2024 = -
22:58NOTE
NOTE I hate cities!
22:58CONFIRMED
CONFIRMEDFINALLY!
22:53TEST
TEST Take MMMCDVII
22:53FUCKYOU
FUCKYOU Feenalaria All whines accounted for?
22:49TEST
TEST Take MMMCDVI
22:49FUCKYOU
FUCKYOU WHINE!
22:45TEST
TEST Take MMMCDV
22:09STATUS
STATUS I will get to the script later
22:08MAP
MAP Duke
22:08JUDGMENT
JUDGMENT it sucks
22:08ART
ARTSprite Duke
19:47TEST
TEST Take MMMCDIV
19:47ART
ARTResize portrait
19:47MAPSCRIPT
MAPSCRIPTFandalora Pre-duke Karl
19:47SCENARIO
SCENARIO Pre-duke Karl
- = 25 Sep 2024 = -
21:56TEST
TEST Francis Take MMMCDIII
21:56FIXED
FIXED Blockmap whine up
21:55FIXED
FIXED Compass title typo
21:52TEST
TEST Take MMMCDII
21:52FIXED
FIXED Wrong exit when leaving the duke's house
21:49TEST
TEST Take MMMCDI
21:49FIXED
FIXED I think
21:47EXPERIMENT
EXPERIMENT Let's see what happens this way
21:47HUH
HUHIrravonia WTF?
21:45TEST
TEST Take MMMCD
21:45NOTE
NOTE The Duke's not yet present and neither is Karl
21:44MAP
MAP Duke's house
20:17SCENARIO
SCENARIO Grand Duke Grad
10:05NOTE
NOTE No other take for this one, though (too small an issue).
10:05FIXED
FIXED Issue taken care of
9:17STATUS
STATUS I'll deal with those later
9:17BUG
BUG Some blockmap issues found in Knutselstad
9:08TEST
TEST Take MMMCCCXCIX
9:08FIXED
FIXED Jake Crash on putting Aziëlla in the lead after obtaining the ring
9:06CONFIRMED
CONFIRMEDNOW it works
9:05TEST
TEST Take MMMCCCXCVIII
9:04HUH
HUH???
8:59TEST
TEST Take MMMCCCXCVII
8:55NOTE
NOTE And the purple seals will also be dealt with later.
8:54NOTE
NOTE NOTHING will happen yet when you use it though.... I still need to script that.
8:54LINK
LINK Myrah The ring has already been attached to Aziëlla's field persona
8:53ACHIEVEMENT
ACHIEVEMENT The Lord Of The Rings
8:53MAPSCRIPT
MAPSCRIPTObtaining the ring
- = 24 Sep 2024 = -
22:38CONFIRMED
CONFIRMEDTai So far, so good!
22:36TEST
TEST Take MMMCCCXCVI
22:35NOTE
NOTE This area already contains the ring, but trying to pick it up will crash the game (for now)
22:35MAP
MAP Area 004
22:23ART
ARTRing
21:13CONFIRMED
CONFIRMEDThat appears to be working
21:06TEST
TEST Take MMMCCCXCV
21:06FIXED
FIXED Var mistake
21:04TEST
TEST Take MMMCCCXCIV
21:04LINK
LINK That links it all up nicely, I think
21:04MAPSCRIPT
MAPSCRIPTMarrilona Boss
21:00SCRIPT
SCRIPTDoom Sweeper's regeneration
20:53BOSS
BOSS Doom Sweeper
10:59STATUS
STATUS The boss will be the next stop
10:59NERF
NERF Purple worms are now less agressive in using Demon Soul Breaker.
It was simply too much.
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(c) Jeroen P. Broks