Title
Github Itch.io

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13:22BUG
BUG Apparently the exit doesn't work, yet
13:17STATUS
STATUS All compiler crap accounted for, but how about the in-game crap?
13:16TEST
TEST Take MMCLXXVIII
13:16STUPIDITY
STUPIDITY Haste makes waste, Jeroen!
13:15TEST
TEST Take MMCLXXVII
13:15FIXED
FIXED Reference error
13:14TEST
TEST Take MMCLXXVI
13:14FIXED
FIXED Missing header
13:13TEST
TEST Take MMCLXXV
13:13FIXED
FIXED Linkup fix
13:13TEST
TEST Take MMCLXXIV
13:10MAP
MAP Area 010
12:09CONFIRMED
CONFIRMEDRight!
12:05TEST
TEST Take MMCLXXIII
12:05TEST
TEST
10:51TEST
TEST Take MMCLXXII
10:51NERF
NERF HP down
10:47TEST
TEST Take MMCLXXI
10:47NERF
NERF Rachel Weaker to stuff
10:45HUH
HUHAnd the problem has vanished as mysteriously as it came
10:44HUH
HUHMarata Take MMCLXX
10:44HUH
HUH??? Graphics Unknown Identifier ??? While it was properly imported?
10:42TEST
TEST Take MMCLXIX
10:42FIXED
FIXED AI trouble??
10:38TEST
TEST Take MMCLXVIII
10:38VOID
VOID I think I voided the issue
10:36VISUALSTUDIO
VISUALSTUDIO Feenalaria Take MMCLXVII
10:36ENHANCEMENT
ENHANCEMENT JCR6 should not produce a proper panic
10:36DEBUG
DEBUG JCR6 produced a nullpointer for entry data. Not clear why, but that doesn't matter right now.
10:30VISUALSTUDIO
VISUALSTUDIO MMCLXVI
10:30INVESTIGATION
INVESTIGATION Why?
10:30HUH
HUHCrash on boss fight
10:29TEST
TEST Fandalora Take MMCLXV
10:29FIXED
FIXED Use error
10:28TEST
TEST Take MMCLXIV
10:26LINK
LINK Boss fight linked
10:26MAP
MAP Area 009 (boss area)
10:11STATUS
STATUS Of course, I must first put this fella into the map
10:10ART
ARTIrravonia Dark Lord
9:57BOSS
BOSS Dark Lord
9:39CONFIRMED
CONFIRMEDNo trouble found, but I wasn't expecting any, anyway
9:38TEST
TEST Take MMCLXIII
9:38MAP
MAP Area 008
0:23STATUS
STATUS Aziella Well, so far so good!
0:22CONFIRMED
CONFIRMEDJake Alrighty
0:19TEST
TEST Take MMCLXII
0:19FIXED
FIXED ???
0:11TEST
TEST Take MMCLXI
0:11FIXED
FIXED Code typo
0:10TEST
TEST Take MMCLX
0:10FIXED
FIXED Tai ....
0:09TEST
TEST Take MMCLIX
0:09DEBUG
DEBUG Combat debug for status changes
0:00FIXED
FIXED Color issue on status change icons
- = 2 Dec 2023 = -
23:51TEST
TEST Take MMCLVIII
23:51VOID
VOID Experiement failed
23:51TEST
TEST Marrilona Take MMCLVII
23:46C++
C++Out of lazyness I made my MapAction Generator automatically aimate all wall torches
23:45MAP
MAP Area 007
22:39EXPERIMENT
EXPERIMENT The way enemies disappear when killed is not working the way it should. At least, not for scaled enemies. And I wonder why
22:36SCRIPT
SCRIPTNot the most elegant method, but the "Undead" status change SHOULD now work.
17:03CONFIRMED
CONFIRMEDSo far so good
16:26TEST
TEST Rachel Take MMCLVI
16:26VOID
VOID Da F!
16:19TEST
TEST Take MMCLV
16:19FIXED
FIXED Rushed MapScript
16:12TEST
TEST Take MMCLIV
16:12MAP
MAP Area 006
15:43MEDICAL
MEDICAL Aziella Scyndi I'm only feeling a tiny bit better, but I still feel weak.
12:15MEDICAL
MEDICAL Headaches are plagueing me at this moment, and that being said I fear I have to step down for a bit
- = 1 Dec 2023 = -
9:19RECOVERED
RECOVERED Vanished Secret Tag
9:13TEST
TEST Take MMCLIII
9:13MAP
MAP Area 004
0:01MAP
MAP Area 003
- = 30 Nov 2023 = -
23:37FIXED
FIXED Scyndi Zombies were not marked as "undead"
23:23TEST
TEST Take MMCLII
21:37STATUS
STATUS But first time for a break, as this is exhausting me!
21:37FUCKYOU
FUCKYOU That should do it!
21:32TEST
TEST Take MMCLI
21:32FIXED
FIXED Tag error
21:26TEST
TEST Luna Take MMCL
21:26VOID
VOID Duration fuckup?
21:13TEST
TEST Take MMCXLIX
21:13VOID
VOID Fuck it!
21:11TEST
TEST Take MMCXLVIII
21:11FIXED
FIXED Encounter error
21:05TEST
TEST Francis Take MMCXLVII
21:05FIXED
FIXED Linkback to previous room not operational
21:02TEST
TEST Take MMCXLVI
21:02VOID
VOID Fuck you
20:53TEST
TEST Take MMCXLV
20:53MAP
MAP Area 002
20:37TECHNO
TECHNO Myrah As you know only the icon should appear in the enemy status. The full working of the status changes will be taken care of soon.
20:35SCRIPT
SCRIPTLuna I've set the "Start with Status" in the Foe compiler.
20:25FIXED
FIXED Status tag error in Foe editor
20:13COSMETIC
COSMETIC Crystal McLeen - Big alternate Size of zombies and ghouls
19:55TEST
TEST Take MMCXLIV
19:55MAP
MAP Area 001
19:53FIXED
FIXED Target issue
18:01CONFIRMED
CONFIRMEDTomes updating your power appear to work
17:58TEST
TEST Take MMCXLIII
17:58FIXED
FIXED C-format-string issue
17:50TEST
TEST Take MMCXLII
17:50FIXED
FIXED Ah, what now I see
17:46TEST
TEST Take MMCXLI
17:46GENERATION
GENERATIONMedal data updated (had to be done anyway)
17:45HUH
HUHOutdated achievement data?
17:44TEST
TEST Take MMCXL
17:44HUH
HUHTreasure data not set??
17:39TEST
TEST Take MMCXXXIX
17:39FIXED
FIXED Unfinished link up script
17:29TEST
TEST Take MMCXXXVIII
17:29FIXED
FIXED Missing ref
17:27TEST
TEST Take MMCXXXVII
17:27FIXED
FIXED Another missing link
17:18TEST
TEST Take MMCXXXVI
17:18FIXED
FIXED Missing class referrence
17:17TEST
TEST Take MMCXXXV
17:17FIXED
FIXED Francis var error
17:17TEST
TEST Take MMCXXXIV
17:10LINK
LINK That should forge the basis for the entrance to the Dark Crypt
17:09MAPSCRIPT
MAPSCRIPTSinasina
17:08MAP
MAP Start to Dark Crypt
12:06TEST
TEST Take MMCXXXIII
12:06FIXED
FIXED ??? Exit didn't work?
12:02TEST
TEST Take MMCXXXII
12:02LINK
LINK Item shop should work now
0:46TEST
TEST Take MMCXXXI
0:46DEBUG
DEBUG Workout
0:40TEST
TEST Take MMCXXX
0:40FIXED
FIXED Needed to save the map first?
0:39TEST
TEST Take MMCXXIX
0:39VOID
VOID Sigh!
0:37TEST
TEST Take MMCXXVIII
0:37FIXED
FIXED InterVar Link required
0:36TEST
TEST Take MMCXXVII
0:36DONE
DONE Wands
0:20CONFIRMED
CONFIRMEDIt works!
0:18TEST
TEST Take MMCXXVI
0:18VOID
VOID Zone trouble
0:05TEST
TEST Take MMCXXV
0:05GENERATION
GENERATIONCompass update
0:04HUH
HUHSave behind?
0:03TEST
TEST Myrah Take MMCXXIV
0:03DONE
DONE The weapon upgrade shop should be functional now.
- = 29 Nov 2023 = -
23:50TEST
TEST Take MMCXXIII
23:50FIXED
FIXED Not saved?
23:43TEST
TEST Take MMCXXII
23:43SCENARIO
SCENARIO Random NPCs have their stories now
23:26TEST
TEST Take MMCXXI
23:26VOID
VOID A different approach
23:24TEST
TEST Take MMCXX
23:24MAPSCRIPT
MAPSCRIPTCalanus
17:48TEST
TEST Take MMCXIX
17:44GENERATION
GENERATIONTreasure data
17:43FUCKYOU
FUCKYOU Treasure data
17:42TEST
TEST Take MMCXVIII
17:37GENERATION
GENERATIONCompass data for Nostraburg
17:32TEST
TEST Take MMCXVII
17:32LINK
LINK Link the end of Kokonora Forest to Nostraburg
17:23NOTE
NOTE I couldn't do much for the game today. Too many things requiring my immediate attention were in my way, today. I will try to get a few tiny things done, though.
- = 28 Nov 2023 = -
20:07TEST
TEST Take MMCXVI
20:07FIXED
FIXED Permanenced crash
17:31FUCKYOU
FUCKYOU Take MMCXV
16:45FUCKYOU
FUCKYOU I am really really getting tired of all this crap now!
16:18FUCKYOU
FUCKYOU Take MMCXIV
16:18FUCKYOU
FUCKYOU Underscore count error?
16:18FUCKYOU
FUCKYOU Take MMCXIII
16:11FUCKYOU
FUCKYOU Feenalaria Check Check Double Check!
16:10FUCKYOU
FUCKYOU Fix ignored for no reason at all!
16:05TEST
TEST Take MMCXII
16:04COSMETIC
COSMETIC Required space in status ailment messages
16:04FIXED
FIXED Code typo
15:58TEST
TEST Take MMCXI
15:58STATUS
STATUS Right!
- = 27 Nov 2023 = -
23:35NOTE
NOTE The next take will have to wait, I'm exhausted
23:35FIXED
FIXED I hope
23:26TEST
TEST Take MMCX
23:26FUCKYOU
FUCKYOU Fixing the fix
23:25TEST
TEST Take MMCIX
23:25FUCKYOU
FUCKYOU Code Typo
23:24FUCKYOU
FUCKYOU Fix ignored
23:21TEST
TEST Take MMCVIII
23:21BOOST
BOOST More Accuracy for boss
23:21SITE
SITE Added tag BOOST
23:21NERF
NERF Less HP for boss
23:20FIXED
FIXED Bad call for status change manager
23:13TEST
TEST Take MMCVII
23:13FIXED
FIXED Boss Intro Error
23:11TEST
TEST Take MMCVI
23:09ACHIEVEMENT
ACHIEVEMENT For the dreams that died, with the eagle's flight
23:09BOSS
BOSS Giant Eagle
21:33TEST
TEST Take MMCV
21:33GENERATION
GENERATIONFandalora New INI generation required
21:32TEST
TEST Take MMCIV
21:32FIXED
FIXED Status Switch on Undead
21:29TEST
TEST Take MMCIII
21:29FIXED
FIXED No return for Status Management "class"
21:29CONFIRMED
CONFIRMEDNOW it checks the stuff
21:26TEST
TEST Take MMCII
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(c) Jeroen P. Broks