| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 |
| 12:47 | CONFIRMED |  So far, so good |
| 12:46 | CONFIRMED |  That indeed seems to be it. |
| 12:43 | TEST |  Take MMDCCLXXX |
| 12:43 | HUH |  Scenario not saved an exported ??? |
| 12:42 | TEST |  Take MMDCCLXXIX |
| 12:42 | MAPSCRIPT |  Herb event set up, but is not yet entirely complete. |
| 10:33 | TEST |  Take MMDCCLXXVIII |
| 10:33 | NOTE |  Trying to get close to the herbs WILL for now crash the game, as the event it calls to has not yet been scripted |
| 10:33 | MAP |  The top has been designed |
| 0:11 | ALPHA |  Area 100 can be entered although I've not yet set up Flora's garden there yet, nor will the game count the game as completed (yet). I can't do this all in once, you know. |
| 0:11 | ALPHA |  The game is plabyable until the defeat of the Death Angel. |
| 0:09 | CONFIRMED |   At last! |
| 0:02 | FIXED |  I really HOPE I fixed the cause of all misery, but later tests will have to confirm it |
| 0:00 | TEST |  Take MMDCCLXXVII |
| 0:00 | FUCKYOU |  Void cockroach! I will really have to sort this out, but having to kill a boss for it time after time again, even with cheating simply ain't worth it! |
| - = 3 Jan 2024 = - |
| 23:51 | TEST |  Take MMDCCLXXVI |
| 23:51 | DEBUG |  I've set in a cheat as having to fight that boss over and over again just because of a FONT COCKROACH is getting on my nerves |
| 23:48 | TEST |  Take MMDCCLXXV |
| 23:48 | FIXED |  404 |
| 23:48 | TEST |  Take MMDCCLXXIV |
| 23:46 | EXPERIMENT |  A bit of global debug experimentation |
| 20:22 | VOID |  And another void. |
| 19:53 | TEST |  Take MMDCCLXXIII |
| 19:53 | VOID |  Font issue |
| 19:51 | VOID |  I really need to do something about the double char issue |
| 19:34 | TEST |  Take MMDCCLXXII |
| 19:34 | FIXED |  Blizzard was too strong |
| 19:26 | TEST |  Take MMDCCLXXI |
| 19:26 | FIXED | #56 should be fixed now |
| 19:13 | NERF |  HP lowered. This takes too long |
| 19:09 | BUG | |
| 19:08 | BUG | |
| 19:03 | TEST |  Take MMDCCLXX |
| 19:03 | VOID |  Spellani issue |
| 19:03 | FIXED |  Font fixed now? |
| 18:58 | COCKROACH |  Why does the ë not work? |
| 18:57 | TEST |  Take MMDCCLXIX |
| 18:57 | FIXED |  Data fix on Death Angel |
| 18:56 | FONT |  ë to big font |
| 18:50 | TEST |  Take MMDCCLXVIII |
| 18:50 | FIXED |  Database error |
| 18:42 | TEST |  Take MMDCCLXVII |
| 18:42 | FIXED |  Scope error in mapscript |
| 18:41 | TEST |  Take MMDCCLXVI |
| 18:41 | BOSS |  Death Angel |
| 17:41 | MAP |  Config for fight against Death Angel. I need to note that once the fight starts, the game crashes. This because I haven't yet set the data for it. |
| - = 2 Jan 2024 = - |
| 23:50 | FIXED |  Label Fix (not gonna make a new take for that one) |
| 23:37 | TEST |  Take MMDCCLXV |
| 23:37 | NOTE |  Trying to engage the boss will for now crash the game |
| 23:37 | MAP |  Up to floor 099 |
| 23:11 | ITEM |  Bottled Quake |
| 22:53 | SPELLANI |  Quake |
| 22:47 | NOTE |  THat leaves, of coures the last part until the last boss |
| 22:47 | CONFIRMED |  At last |
| 22:44 | TEST |  Take MMDCCLXIV |
| 22:44 | FIXED |  ??? |
| 22:41 | TEST |  Take MMDCCLXIII |
| 22:41 | VOID |  Hook spot fuck? |
| 22:37 | TEST |  Take MMDCCLXII |
| 22:36 | FUCKYOU |  And Microsoft sabotaged me AGAIN today! |
| 22:35 | MAP |  Up to area 090 |
| 21:07 | TEST |  Take MMDCCLXI |
| 21:07 | VOID |  another fuck |
| 21:04 | TEST |  Take MMDCCLX |
| 21:04 | RECOVERED |  Again |
| 21:04 | FUCKYOU |  Fix ignored |
| 21:01 | TEST |  Take MMDCCLIX |
| 21:01 | FIXED |  Pass error |
| 20:58 | TEST |  Take MMDCCLVIII |
| 20:58 | FIXED |  BlockMap Fucked |
| 20:51 | TEST |  Take MMDCCLVII |
| 20:50 | FIXED |  Index syntax error |
| 20:36 | TEST |  Take MMDCCLVI |
| 20:08 | MAP |  All done to 085 |
| 18:19 | CONFIRMED |  Up to floor 080 all's well. |
| 14:00 | TEST |  Take MMDCCLV |
| 14:00 | FIXED |  Dice data error |
| 13:53 | TEST |  Take MMDCCLIV |
| 13:53 | NERF |  Da fuck? |
| 13:51 | FAILURE |  I see the BSOD spooked up the take counter... Well too late to fix that now (although it's possible). |
| 13:50 | TEST |  Take MMDCCLIII |
| 13:50 | NERF |  Stat down |
| 13:44 | TEST |  Take MMDCCLII |
| 13:44 | FUCKYOU |  Old habits die HARD! |
| 13:43 | TEST |  Take MMDCCLI |
| 13:43 | DONE |  Alt coordinates |
| 13:39 | FUCKYOU |  And THIS time I DID lose some vital data in the process too. |
| 13:38 | FUCKYOU |  Microsoft wants to pester me again with non-existent reasons to throw a BSOD |
| 13:28 | TEST |  Take MMDCCL |
| 13:28 | FIXED |  Missing stats |
| 13:24 | TEST |  Take MMDCCXLIX |
| 13:24 | FIXED |  Scyndi syntax error |
| 13:23 | TEST |  Take MMDCCXLVIII |
| 13:23 | VOID |  Sigh! |
| 13:21 | TEST |  Take MMDCCXLVII |
| 13:21 | FIXED |  Unclosed scope |
| 13:15 | TEST |  Take MMDCCXLVI |
| 13:15 | BOSS |  Ifrit |
| 13:07 | ABILITY |  Fireblast |
| 11:36 | ART |  Death Angel |
| 0:45 | STATUS |  I guess that's really all.... Until the next time! |
| 0:44 | NOTE |  I often forget about hat |
| 0:44 | GITHUB |  I also updated the repository of the dev tools specific to this game |
| 0:43 | BITBUCKET |  Gonna update this too |
| 0:43 | GITHUB |  updated |
| 0:40 | BACKUP |  An extra backup is being run |
| 0:39 | TECHNO |  Now it has always been hard to combine such things, but Slyvina must really have priority at this moment |
| 0:39 | STATUS |  So I plan to do a few chapters of Slyvina first in checking work and to resume Luna's Father after that.... |
| 0:37 | NOTE |  Although I also must find some time to get Slyvina done. |
| 0:35 | STATUS |  Well, the fireworks is almost off this page, so likely during my next working session it will disappear. |
| 0:35 | STATUS |  And that will do for now |
| 0:31 | TEST |  Take MMDCCXLV |
| 0:29 | MAP |  Recipe placed on floor 073 |
| 0:26 | FIXED |  Wrong manament requirement on Thor's Tonic |
| 0:26 | ITEM |  Kelvinum |
| 0:21 | CONFIRMED |  Another small issue out of the way |
| 0:16 | TEST |  Take MMDCCXLIV |
| 0:15 | MAP |  I also tagged floor 099 for this, so that one won't get in the way there either. |
| 0:15 | FIXED |  No encounters in boss floors |
| 0:07 | TEST |  Take MMDCCXLIII |
| 0:07 | NOTE |  Yeah, a pun to Donna Summer was intended |
| 0:06 | NOTE |  And THIS time, I know, it's for real. |
| 0:06 | FIXED |  A pole out of Scyndi's range |
| 0:03 | TEST |  Take MMDCCXLII |
| 0:03 | FIXED |  a few map issues |
| 0:00 | TEST |  Take MMDCCXLI |
| - = 1 Jan 2024 = - |
| 23:59 | NOTE |  And like I said before the boss is already present, yet trying to engage into the boss fight will crash the game |
| 23:59 | MAP |  072 |
| 23:55 | MAP |  071 |
| 23:54 | STATUS |  Well, that leaves the last 5 floors of which 2 have already been reserved, so that make it easy... And most of all... QUICK! |
| 23:53 | CONFIRMED |  Well that certainly went well |
| 23:49 | TEST |  Take MMDCCXL |
| 23:49 | STATUS |  Well if that works, the preps for the next boss will be in order |
| 23:49 | MAP |  Up to floor 070 is now fine (for me) |
| 23:41 | BACKUP |  Running |
| 23:34 | ALPHA |  Updating |
| 23:33 | ALPHA |  Well, it's almost over for the third part. |
| 23:33 | STATUS |  All clear up to floor 065 |
| 23:29 | TEST |  Take MMDCCXXXIX |
| 23:29 | FIXED |  Enemy image 404 |
| 23:26 | TEST |  Take MMDCCXXXVIII |
| 23:26 | FUCKYOU |  Succesfully voided this time? |
| 23:25 | FUCKYOU |  I'm getting tired, I guess..... |
| 23:22 | TEST |  Take MMDCCXXXVII |
| 23:22 | VOID |  Does this take care of it then? |
| 23:22 | FUCKYOU |  Even that doesn't help, eh? |
| 23:20 | TEST |  Take MMDCCXXXVI |
| 23:20 | VOID |  Increased range for Scyndi's whip as this is getting on my nerves |
| 23:17 | TEST |  Take MMDCCXXXV |
| 23:17 | BOOST |  A few extra archery bonusses added for Myrah |
| 23:16 | MAP |  Workout up to area 065 |
| 23:07 | MAPSCRIPT |  Well that should do it |
| 22:41 | CONFIRMED |  Cool |
| 22:36 | TEST |  Take MMDCCXXXIV |
| 22:36 | DONE |  Taken care of! |
| 22:35 | STUPIDITY |  Forgot to define the chest. |
| 22:35 | TEST |  Take MMDCCXXXIII |
| 22:35 | MAP |  Everything to area 060 should have been taken care of now! |
| 22:08 | CONFIRMED |  At last! |
| 22:04 | TEST |  Take MMDCCXXXII |
| 22:04 | VOID |  That should get us clear... I think |
| 22:03 | DONE |  Well, that's it! |
| 22:03 | SOLVED |  I think I found the issue. Perhaps I need to add a modulo check |
| 22:02 | DEBUG |  The math appears to fit... How odd |
| 21:58 | TEST |  Take MMDCCXXXI |
| 21:58 | FIXED |  Oh my goodness. |
| 21:57 | TEST |  Take MMDCCXXX |
| 21:56 | DEBUG |  Now I need some clarity as this is fucking annoying. |
| 21:51 | COCKROACH |  Some extra debug fuck is needed I'm afraid |
| 21:49 | TEST |  Take MMDCCXXIX |
| 21:48 | HUH |  Not much clarity on file checking... I hope the next try will get me some stuff to think about. |
| 21:46 | CONFIG |  Random encounters. (Something I forgot, how silly of me) |
| 21:34 | BUG |  for some reason Luna won't break the pillar. I gotta sort out why |
| 21:32 | TEST |  Take MMDCCXXVIII |
| 21:32 | STATUS |  Ready to go? |
| 21:31 | COSMETIC |  Some fine tuning |
| 21:31 | GENERATION |  MapAction |
| 21:29 | RECOVERED |  Lost data recovered |
| 21:15 | NOTE |  I guess I need to build in some protection against that. |
| 21:15 | FAILURE |  Hold the show... Data got lost in a save conflict |
| 21:13 | TEST |  Take MMDCCXXVII |
| 21:13 | NOTE |  Anyway back to business at hand |
| 21:12 | ALPHA |  Another alpha tester came in.... Always a welcome sight. Welcome ArticFox |
| 21:11 | MAP |  Floor 051 to 065 done |
| 20:24 | CONFIRMED |  Well that went the way to should go |
| 20:18 | TEST |  Take MMDCCXXVI |
| 18:16 | MAP |  The boss for floor 074 has been placed, however the game must crash when you try to approach it |
| 18:15 | NOTE |  A few checkups before the alpha updates have to be taken care of |
| 18:04 | MUSIC |  Ritt der Walküren imported. Was already needed for the Underworld sidequest, but it will also serve its purpose in the sky tower |
| 17:46 | FIXED |  Directory issue |
| 17:45 | ART |  Ifrit |
| 17:24 | TEST |  Take MMDCCXXV |
| 17:24 | STATUS |  Well, if this all works the third part of the tower can begin, but first another test |
| 17:23 | MAP |  Cauldron placed on floor 050 |
| 17:21 | CONFIRMED |  AT LEAST! I thought this would NEVER end |
| 17:20 | GENERATION |  Take MMDCCXXIV |
| 17:20 | NOTE |  Lessen 1 in how to drive somebody nuts! |
| 17:20 | FIXED |  // in stead of / |
| 17:20 | COCKROACH |  Still no good |
| 17:16 | INVESTIGATION |  Well? |
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