| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 |
| 0:16 | TEST |  Take MMMXXXI |
| 0:16 | FIXED |  Pathname typo |
| 0:12 | TEST |  Take MMMXXX |
| 0:12 | FIXED |  Missing link |
| 0:10 | TEST |  Take MMMXXIX |
| 0:10 | STATUS |  And so the House Of Cards will have encounters except for floor 000 and 005 (start and save spot). Of coruse, the boss room will be added later and also not have any encounters |
| 0:10 | MAP |  Random encounter settings OK |
| 0:09 | DONE |  Coffee |
| 0:09 | ARENA |  House of Cards |
| - = 13 Apr 2024 = - |
| 23:51 | FOE |  Playing Card |
| 23:50 | ABILITY |  Redeal |
| 23:50 | ABILITY |  Trump |
| 23:50 | ABILITY |  Shuffle |
| 23:50 | ABILITY |  Pass |
| 16:26 | STATUS |  With this all out of the way, the time has come to put in the random encounters for the House of Cards. |
| 16:26 | FIXED |  Crash when returing to area 000 |
| 16:17 | TEST |  Take MMMXXVIII |
| 16:17 | FIXED |  No linkthrough to area 005 |
| 16:15 | TEST |  Take MMMXXVII |
| 16:15 | NOTE |  This is just the save spot area. |
| 16:15 | MAP |  Area 005 |
| 15:22 | TEST |  Take MMMXXVI |
| 15:22 | FIXED |  Several map fixes |
| 15:07 | TEST |  Take MMMXXV |
| 15:07 | MAP |  Area 004 - House of Cards |
| 15:06 | TEST |  Take MMMXXIV |
| - = 11 Apr 2024 = - |
| 11:51 | MAP |  Area 003 - House Of Cards |
| - = 10 Apr 2024 = - |
| 22:02 | CONFIRMED |  That all works.... good |
| 22:02 | TEST |  Take MMMXXIII |
| 22:02 | SCRIPT |  Off with her head |
| 22:01 | MAP |  Area 002 House of Cards |
| 17:22 | CONFIRMED |  And so it's settled..... AT LAST! |
| 17:20 | TEST |  Take MMMXXII |
| 17:20 | FIXED |  Another blockmap issue |
| 17:17 | TEST |  Take MMMXXI |
| 17:17 | FIXED |  Missing Next |
| 17:17 | FIXED |  Blockmap issue |
| 17:10 | CONFIRMED |  That works now |
| 17:10 | TEST |  Take MMMXX |
| 17:10 | FIXED |  Scyndi wouldn't hook on to get over the gaps |
| 17:10 | CONFIRMED |   At LAST! |
| 16:51 | TEST |  Take MMMXIX |
| 16:51 | FIXED |  ??? |
| 16:50 | TEST |  Take MMMXVIII |
| 16:50 | DEBUG |  More data |
| 16:50 | COCKROACH |  Nothing makes set at the moment |
| 16:44 | TEST |  Take MMMXVII |
| 16:44 | DEBUG |  Extra line added |
| 16:44 | COCKROACH |  WTF? |
| 16:42 | TEST |  Take MMMXVI |
| 16:41 | VOID |  Splitting refused |
| 16:41 | TEST |  Take MMMXV |
| 16:41 | SCRIPT |  Suits scripted |
| 16:41 | ART |  Some nice suits copied in |
| 16:40 | MAP |  Second room: House of Cards |
| 0:11 | MAP |  First room: House of Cards |
| - = 6 Apr 2024 = - |
| 21:06 | STATUS |  So far all seens to be in order |
| 21:06 | TEST |  Take MMMXV |
| 21:06 | DONE |  Undummied boss (was dummied for debug purposes) |
| 18:43 | CONFIRMED |  At last! |
| 18:43 | TEST |  Take MMMXIV |
| 18:43 | VOID |  Cockroach |
| 18:43 | TEST |  Take MMMXIII |
| 18:43 | FIXED |  Scenario data tag |
| 18:43 | TEST |  Take MMMXII |
| 18:43 | FIXED |  Several things |
| 18:24 | BUG |  Missing link! Duh! |
| 18:22 | TEST |  Take MMMXI |
| 18:22 | SCRIPT |  Post Grape |
| 18:22 | SCENARIO |  Post Grape |
| 17:32 | ACHIEVEMENT |  "Druifkes, Druifjes, kom maar bij Gerritje" |
| 16:00 | CONFIRMED |  Hey, that works |
| 16:00 | TEST |  Take MMMX |
| 16:00 | MAPSCRIPT |  Adept |
| 16:00 | ART |  Boss Fallen |
| 15:16 | CONFIRMED |  So far, so good! |
| 15:16 | TEST |  Take MMMIX |
| 15:16 | MAPSCRIPT |  Post boss |
| 15:15 | BOSS |  Dark Sorceress |
| 15:15 | TEST |  Take MMMVIII |
| 15:15 | MAPSCRIPT |  Pre boss |
| 15:15 | STATUS |  Mesa back, but not yet fully.... I got two projects now, and that often doesn't combine well |
| - = 20 Feb 2024 = - |
| 12:11 | NERF |  The Mana Griffin was too hard. |
| - = 19 Feb 2024 = - |
| 16:14 | SCENARIO |  It will take some time before I can fully throw myself into this again, but at least I can get a few things done, like writing the pre-boss scenario. |
| - = 18 Feb 2024 = - |
| 17:10 | GITHUB |  And that too has been pushed. Enjoy! |
| 17:10 | GITHUB |  The Scyndi libraries now also have their own repository (how could I ever forget?) |
| 17:10 | GITHUB |  Loads of underlying libraries pushed |
| 17:02 | UPDATED |  Several background things |
| 17:02 | SITE |  Added tag UPDATED |
| 16:43 | NOTE |  These are very extremely important set ups. I coudln't use this so far, and the game DID suffer from that, I tell ya. Now that this is working and the bug in TQSG causing me to suffer has been fixed, I can once more use Kthura the way it's fully supposed to be used. Not to mention, transfer of older games to SCI can now also be done. Right now only Star Story is a good candidate for that, due to a few VERY serious issues there, but nothing is certain yet. |
| 16:28 | KTHURA |  The insert and auto insert have now been activated in the editor. (Due to the earlier bug that was not possible, you know). |
| 13:25 | VISUALSTUDIO |  So let's go for it! |
| 13:25 | KTHURA |  As a result I also need to recomile my Kthura editor tools |
| 13:24 | VISUALSTUDIO |  SCI is now being recompiled |
| 13:23 | FIXED |  The Kthura insertion bug has been fixed. (And I really wonder now what the hell I was thinking). |
| - = 9 Feb 2024 = - |
| 0:16 | STATUS |  I've been taking a break as I really noticed the project was killing me. I plan to resume this project next Monday, but not promises yet. |
| - = 26 Jan 2024 = - |
| 1:32 | STATUS |  Bis später! |
| 1:27 | GITHUB |  Updating |
| 1:27 | ALPHA |  Updating |
| 1:26 | BACKUP |  Running |
| 1:26 | STATUS |  So far so good. Next stop the boss fights |
| 1:22 | NOTE |  Won't justify another take, though |
| 1:22 | FIXED |  Label issue |
| 1:11 | TEST |  Take MMMVII |
| 1:10 | MAP |  Area 009 |
| - = 25 Jan 2024 = - |
| 21:40 | CONFIRMED |  Area 008 also works |
| 21:38 | CONFIRMED |  The Four Leaved Clover works the way it should |
| 21:35 | TEST |  Take MMMVI |
| 21:35 | FIXED |  Pose Crash on 4 leaved clover |
| 21:16 | TEST |  Take MMMV |
| 21:16 | VOID |  Forcing not to cause this again! |
| 21:15 | FAILURE |  All fucking effort lost due to a crash that could NEVER have occured for ANY reason at all |
| 20:54 | TEST |  Take MMMIV |
| 20:54 | FIXED |  Renc issue |
| 20:54 | TEST |  Take MMMIII |
| 20:51 | MAP |  Area 008 |
| 20:50 | MAP |  Area 007 |
| 16:17 | FIXED |  Small cosmetic map issue |
| 16:14 | TEST |  Take MMMII |
| 16:14 | FUCKYOU |  I really must see how to fix that declaration issue in Scyndi |
| 16:14 | TEST |  Take MMMI |
| 13:57 | NOTE |  This one is a bit hard to test right now, but I hope it works. |
| 13:52 | ITEM |  Four Leaved Clover |
| 12:53 | TEST |  Take MMM |
| 12:53 | MAP |  Area 05 |
| 12:29 | TEST |  Take MMCMXCIX |
| 12:29 | FIXED |  Label error |
| 12:21 | TEST |  Take MMCMXCVIII |
| 12:21 | FIXED |  Missing barrier |
| 12:20 | STUPIDITY |  I forgot something important |
| 12:19 | TEST |  Take MMCMXCVII |
| 12:19 | MAP |  Area 005 |
| 0:45 | CONFIRMED |  So far, so good |
| 0:09 | TEST |  Take MMCMXCVI |
| 0:09 | FIXED |  Some arena crap |
| - = 24 Jan 2024 = - |
| 23:51 | TEST |  Take MMCMXCV |
| 23:51 | MAP |  Encounters set |
| 23:51 | ARENA |  Black Dungeon |
| 23:51 | FOE |  Earth Lizard |
| 23:51 | FOE |  Wind Lizard |
| 23:51 | FOE |  Aqua Lizard |
| 23:51 | FOE |  Fire Lizard |
| 22:53 | NOTE |  It's not very fruitful to test this floor out as it's pretty straight forward, but we do come to the point where the random encounters can be added |
| 22:52 | MAP |  Area 003 |
| 20:07 | CONFIRMED |  Everything appears to be in order |
| 20:05 | TEST |  Take MMCMXCIV |
| 20:05 | NOTE |  Not much of a floor, but the entrance to the Medal Bonus Dungeon will be here. I will design that particular dungeon later |
| 20:03 | MAP |  Area 002 |
| 16:35 | CONFIRMED |  All is good now |
| 16:32 | TEST |  Take MMCMXCIII |
| 16:32 | FIXED |  Pole spot error? |
| 16:26 | TEST |  Take MMCMXCII |
| 16:25 | MAPSCRIPT |  Barrier remover |
| 16:25 | MAP |  Area 001 Rodrom |
| 11:58 | CLOSED | |
| 11:58 | TODO | |
| 11:53 | CONFIRMED |  That works |
| 11:51 | TEST |  Take MMCMXCI |
| 11:51 | FIXED |  Wrong variable |
| 11:49 | TEST |  Take MMCMXC |
| 11:49 | FIXED |  More finetuning on range |
| 11:48 | FIXED |  Scroll down not appearing |
| 11:47 | TEST |  Take MMCMLXXXIX |
| 11:47 | FIXED |  Item click range in alchemy list |
| 11:44 | TEST |  Take MMCMLXXXVIII |
| 11:44 | SCRIPT |  Scrolling should work now |
| 11:38 | CONFIRMED |  Cool |
| 11:36 | TEST |  Take MMCMLXXXVII |
| 11:36 | COSMETIC |  Coordinate thing in Alchemy in order to do something about scrolling |
| 1:53 | TEST |  Take MMCMLXXXVI |
| 1:53 | COSMETIC |  Berry added to the savegame icons |
| 1:51 | TEST |  Take MMCMLXXXV |
| 1:51 | FIXED |  Data fix |
| 1:13 | STATUS |  Before I start on the dungeon itself, I will first get the scrolling the the alchemy menu done... Really about time too |
| 1:11 | CONFIRMED |  So far so good! |
| 1:04 | TEST |  Take MMCMLXXXIV |
| 1:04 | FIXED |  Blockmap error locking you into the town of Ytrap |
| 1:03 | FIXED |  Special character typo on scenario |
| 0:59 | TEST |  Take MMCMLXXXIII |
| 0:59 | FIXED |  Missing link |
| 0:59 | TEST |  Take MMCMLXXXII |
| 0:59 | DONE |  Duke Wine |
| - = 23 Jan 2024 = - |
| 17:39 | STATUS |  I needed a break. I gave my all to get Slyvina out, which has now happened. I will resume work here soon! |
| - = 22 Jan 2024 = - |
| 22:31 | NOTE |  I am now preparing the final touches to Slyvina, in order to prepare that book for release |
| - = 21 Jan 2024 = - |
| 14:05 | TEST |  Take MMCMLXXXI |
| 14:05 | FIXED |  Missing portrait |
| 14:02 | TEST |  Take MMCMLXXX |
| 14:02 | FIXED |  Missing #use |
| 14:02 | TEST |  Take MMCMLXXIX |
| 13:59 | TEST |  Berry |
| 13:59 | MAPSCRIPT |  Berry |
| 13:58 | SCENARIO |  Berry |
| 13:58 | MAP |  Berry |
| 13:40 | ART |  Berry Sprite |
| 13:40 | ART |  Berry - Portrait |
| 0:35 | STATUS |  And that will do... For now! |
| 0:33 | TEST |  Take MMCMLXXVIII |
| 0:33 | VOID |  Blockmap issue |
| - = 20 Jan 2024 = - |
| 23:47 | TEST |  Take MMCMLXXVII |
| 23:47 | FIXED |  Save |
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