Title
Github Itch.io

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14:34TEST
TEST Take MCCCLXVI
14:34FIXED
FIXED An another
14:33TEST
TEST Take MCCCLXV
14:33FIXED
FIXED Another Syntax Error
14:31TEST
TEST Take MCCCLXIV
14:31FIXED
FIXED Syntax error
14:30TEST
TEST Take MCCCLXIII
14:30FIXED
FIXED Whatever
14:29TEST
TEST Take MCCCLXII
14:29FIXED
FIXED Missing "Return"
14:29FIXED
FIXED Code typo x3
14:28TEST
TEST Take MCCCLXI
14:26SCYNDI
SCYNDIInternal function SPLIT added
14:17SYSTEM
SYSTEM Restarted
14:17FAILURE
FAILURE Console out of order
14:14TEST
TEST Marrilona Take MCCCLX
14:14FIXED
FIXED Code typo x2
14:12TEST
TEST Take MCCCLIX
14:12VOID
VOID ...
14:12TEST
TEST Take MCCCLVIII
14:12FIXED
FIXED Sope error
14:11TEST
TEST Take MCCCLVII
14:11FIXED
FIXED definition error
14:11TEST
TEST Take MCCCLVI
14:11TECHNO
TECHNO Time for some pre-testing
14:10C++
C++Workout on medals! Didn't work the way it should
12:07CONFIRMED
CONFIRMEDSo far, so good!
12:05TEST
TEST Take MCCCLV
12:05FUCKYOU
FUCKYOU Not paying attention to my spelling
12:04TEST
TEST Take MCCCLIV
12:04SYSTEM
SYSTEM Due to some conflicting information a CLS is in order
12:04BUG
BUG Something went wrong
12:03TEST
TEST Take MCCCLIII
12:03NOTE
NOTE Medal score for 100% rate has been set to 32000
11:59TEST
TEST Take MCCCLII
11:59TECHNO
TECHNO Back to the runtime tests
11:58C++
C++Take MCCCLI
11:58C++
C++Let's compile again
11:57HUH
HUH???
11:56C++
C++Take MCCCL
11:56C++
C++Rachel Compile
11:56FIXED
FIXED Wrong operator
11:55C++
C++Take MCCCXLIX
11:55C++
C++SCI builder will now "steal" the medal data if required
11:36TEST
TEST Take MCCCXLVIII
11:36TECHNO
TECHNO And NOW for the runtime test... AGAIN!
11:35C++
C++Take MCCCXLVII
11:35FIXED
FIXED Misnamed function in underlying C++ API setup code
11:33TEST
TEST Take MCCCXLVI
11:33TECHNO
TECHNO Runtime there will only be a log entry, but it should contain information I need
11:33CONFIRMED
CONFIRMEDStuff compiles
11:33TEST
TEST Take MCCCXLV
11:33MYSTERY
MYSTERY I didn't fix Scyndi, why it suddenly works, I do not know
11:32FIXED
FIXED Another missing link
11:32TEST
TEST Take MCCCXLIV
11:32C++
C++Better way to show that on screen
11:28FAILURE
FAILURE Compiler crash
11:28TEST
TEST Take MCCCXLIII
11:28FIXED
FIXED Glue code misdefinition
11:27TEST
TEST Take MCCCXLII
11:27FIXED
FIXED And a missing one
11:26LINK
LINK Quick link up
11:23TEST
TEST Take MCCCXLI
11:23TECHNO
TECHNO Compile takes
11:23SCRIPT
SCRIPTA bit of protoscripting
9:38STATUS
STATUS Aziella So far it compiles, but medals is not yet completely linked into the SCI system
9:37C++
C++Take MCCCXL
9:37FIXED
FIXED Conflict between old and new frameworks
9:37C++
C++Take MCCCXXXIX
9:36C++
C++I've adapted the secret Medals library to the Slyvina framework
8:36DATABASE
DATABASE Set up the database for achievements
- = 1 Nov 2023 = -
23:55CONFIRMED
CONFIRMEDThat works
23:53TEST
TEST Take MCCCXXXVIII
23:53SCENARIO
SCENARIO Another NPC covered
23:47TEST
TEST Take MCCCXXXVII
23:47NOTE
NOTE That was only a data take and the results look good.
23:47TEST
TEST Take MCCCXXXVI
23:47FIXED
FIXED Compass pointer for obstacles pointing the wrong way
23:41TEST
TEST Take MCCCXXXV
23:41SCENARIO
SCENARIO NPC
23:12STATUS
STATUS Now before we can get into Feenalaria, first the town as a whole needs to be taken care of.
23:11MAP
MAP Feenalaria has been added to town
23:10SITE
SITE Added tag MAP
23:09TRANSFER
TRANSFER Feenalaria
22:30FIXED
FIXED A few spelling errors no big deal
22:13TEST
TEST Take MCCCXXXIV
22:13MAPSCRIPT
MAPSCRIPTIrravonia
22:10ART
ARTIrravonia's portrait
22:06SCENARIO
SCENARIO Irravonia at the entrance of town.
21:19CONFIRMED
CONFIRMEDAt least the "Used" stuff appears to work
21:18MYSTERY
MYSTERY Scyndi I guess I'll have to sort that one out later, but it does seem strange
21:14HUH
HUHFor some unexplainable reasons, the Kthura editor (set to Vandar now) refuses the draw the interior of the Chief's house. Yet all other layers draw fine
21:11TECHNO
TECHNO Having to delete all earlier object data, Kthura editor will have to be recompiled completely. Will take time.
21:10KTHURA
KTHURATake MCCCXXXIII
21:10KTHURA
KTHURAKthura should now suppoed "used textures". That feature WILL REALLY make my life easier (always did in the previous versions of Kthura).
17:50STATUS
STATUS And now time to rest. I'm bushed!
17:50CONFIRMED
CONFIRMEDAt least Frendor appears
17:47TEST
TEST Take MCCCXXXII
17:47NOTE
NOTE At least I can see if Frendor appears on the map. Entering the city will (for now) likely crash the game.
17:46FUCKYOU
FUCKYOU B should be fixed, but I cannot verify that anymore in this cycle without having to start too much stuff over, at least for Frendor Bushes. I will have to see how the Tutorial Caves will do.
17:44FIXED
FIXED One thing is fixed, but my views on the savegame files do show stuff that is far from right!
17:37BUG
BUG B> Frendor Bushes should now have the green mark in stead of the red due to the emblem being taken. That too doesn't happen.
17:37BUG
BUG A> Frendor does not unlock
17:33TEST
TEST Take MCCCXXXI
17:33FUCKYOU
FUCKYOU Underscore
17:31TEST
TEST Take MCCCXXX
17:31MAPSCRIPT
MAPSCRIPTNorth-East Exit
17:30LINK
LINK City of Frendor linked to the world map
17:25NOTE
NOTE I'll implement the enemy striking back later.
17:15TEST
TEST Take MCCCXXIX
17:15FIXED
FIXED I think I got it!
17:12DEBUG
DEBUG The log shows that the NeedExp() function returns such a large number
17:09TEST
TEST Take MCCCXXVIII
17:09FIXED
FIXED Yaaaaawn!
17:06TEST
TEST Take MCCCXXVII
17:06DEBUG
DEBUG Luna Let's see
17:04BUG
BUG #25

16:59C++
C++Take MCCCXXVI
16:59FIXED
FIXED I think I fixed it
16:57BUG
BUG The Stats keep increasing like crazy after a level up. This is very likely a bug in the Statician core code itself
16:43TEST
TEST Take MCCCXXV
16:43COSMETIC
COSMETIC Coordinate adaption
16:40TEST
TEST Take MCCCXXIV
16:39VOID
VOID Level up = Crash (?)
16:31TEST
TEST Take MCCCXXIII
16:31FIXED
FIXED Code typo
16:29TEST
TEST Take MCCCXXII
16:29FIXED
FIXED Declaration typo
16:28TEST
TEST Take MCCCXXI
16:28VOID
VOID Interstate to get the mini done well
16:26TEST
TEST Take MCCCXX
16:26FIXED
FIXED Scope error
16:24TEST
TEST Take MCCCXIX
16:24DONE
DONE Level up should now work (I hope)
16:05ART
ART"Level Up"
15:48TEST
TEST Take MCCCXVIII
15:48FIXED
FIXED Illegal function call
15:45TEST
TEST Take MCCCXVII
15:45FIXED
FIXED XREF error
15:42TEST
TEST Take MCCCXVI
15:42FIXED
FIXED Francis Forgotten "GET" keyword in property definition
15:39TEST
TEST Take MCCCXV
15:39SCRIPT
SCRIPTExperience should be awared if applicable
13:47TEST
TEST Take MCCCXIV
13:47FIXED
FIXED Exp 0???
13:47FIXED
FIXED Level 0?
13:47FIXED
FIXED Coordinate fault
13:45TEST
TEST Take MCCCXIII
13:45FIXED
FIXED Fuck you
13:42TEST
TEST Take MCCCXII
13:42DONE
DONE Stats should show
12:40FIXED
FIXED That works!
12:37TEST
TEST Take MCCCXI
12:37AUDIO
AUDIO Sound effect for picking up Traveler's Emblems
12:29CONFIRMED
CONFIRMEDThat appears to be working
12:14TEST
TEST Take MCCCX
12:14SCRIPT
SCRIPTAs soon as you pick up the first Traveler's Emblem, Myrah's and Francis' levels should appear on the status bar. The Field Menu comes later.
12:07COSMETIC
COSMETIC Too much space
12:05TEST
TEST Take MCCCIX
12:05FIXED
FIXED Emblem didn't disappear from the map when taken
12:04FIXED
FIXED Rosetta tag error
12:02TEST
TEST Take MCCCVIII
12:02FUCKYOU
FUCKYOU GRRR!
12:00TEST
TEST Take MCCCVII
12:00FIXED
FIXED Syntax error
11:46TEST
TEST Myrah Take MCCCVI
11:46FIXED
FIXED sprintf and not sprint
11:43TEST
TEST Take MCCCV
11:43FIXED
FIXED Oh? Was it spelled that way?
11:34TEST
TEST Take MCCCIV
10:35NOTE
NOTE I got an idea for an audio effect, but for now I gotta see if picking up the emblem itself works. The story doesn't end there, yet, so more work is required.
10:34SCRIPT
SCRIPTPicking up Traveler's Emblem
10:03FIXED
FIXED The way the generator works and the scripts I already got were bound to cause conflicts so I took care of that
10:00VOID
VOID I've just removed all files generated by the compiler in order to make compilation go faster (old object files and stuff) and now things appear to be working again.
10:00FAILURE
FAILURE Visual Studio refused to compile due to an internal error
9:58C++
C++Traveler's emblem support by MapAction generator
- = 31 Oct 2023 = -
23:50STATUS
STATUS It will however have to wait for tomorrow.
23:50COCKROACH
COCKROACH Nothing appears to happen
23:42TEST
TEST Take MCCCIII
23:42FIXED
FIXED Missing parameter
23:39TEST
TEST Take MCCCII
23:39FUCKYOU
FUCKYOU A lie
23:33TEST
TEST Take MCCCI
23:33FIXED
FIXED Interstate functions MUST BE GLOBAL!
23:31TEST
TEST Take MCCC
23:31FIXED
FIXED Sigh!
23:27TEST
TEST Take MCCXCIX
23:27FIXED
FIXED Copy and paste bonus
23:25TEST
TEST Take MCCXCVIII
23:25FIXED
FIXED I'm just tired
23:23TEST
TEST Jake Take MCCXCVII
23:23FIXED
FIXED Code typo
23:21TEST
TEST Take MCCXCVI
23:21FIXED
FIXED mistake due to my old stuff
23:18TEST
TEST Take MCCXCV
23:18VOID
VOID ...
23:15TEST
TEST Take MCCXCIV
23:15DONE
DONE Attacking should now get you skill exp
23:14DONE
DONE Skill experience handler
22:43CONFIRMED
CONFIRMEDMusic after combat appears to be in order
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(c) Jeroen P. Broks