| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | ||
| 20:51 | CONFIRMED | Marcske is een vieze hondelul zonder fatsoen |
| 20:47 | TEST | Take XVI |
| 20:46 | FUCKYOU | |
| 20:36 | FUCKYOU | |
| 20:36 | FUCKYOU | |
| 20:34 | OFFTOPIC | DEFAMATION ALERT!!!
|
| 20:17 | VOID | Oh, fuck it! |
| 19:58 | TEST | Take XV |
| 19:58 | VOID | Issue |
| 19:46 | TEST | Take XIV |
| 19:45 | FIXED | Syntax error |
| 19:42 | TEST | Take XIII |
| 19:42 | ENHANCEMENT | ![]() In order to make sure the game can be played properly on multiple screen sizes, the size of the block can vary between 16 to 256 pixels based on the size of your screen. |
| 15:01 | TEST | Take XII |
| 15:01 | FIXED | Static error |
| 14:59 | TEST | Take XI |
| 14:58 | DONE | Show projectile |
| 14:52 | NOTE | |
| 13:50 | FAILURE | I'll keep repeating this for the time being
|
| 13:46 | TEST | Take X |
| 13:46 | FIXED | Missing link for debugging |
| 13:38 | FIXED | Mouse coordinate error |
| 13:12 | TEST | Take IX |
| 13:04 | FIXED | Identifier Issue |
| 12:09 | TEST | Take VIII |
| 12:09 | NOTE | |
| 12:09 | DONE | |
| 10:06 | CONFIRMED | As far as I can check it now, stuff works,the way it should |
| 9:45 | TEST | Take VII |
| 9:45 | CONFIG | |
| - = 25 Jun 2021 = - | ||
| 20:54 | CONFIRMED | FINALLY THE RESULT I WANTED! |
| 20:44 | TEST | Take VI |
| 20:44 | FIXED | Another illegal function call |
| 20:43 | TEST | Take V |
| 20:28 | FIXED | ![]() Illegal Function Call |
| 20:22 | TEST | Take IV |
| 20:22 | VOID | ![]() Extension issues... I really need to work that out some time |
| 19:33 | TEST | ![]() Take III |
| 19:33 | FIXED | missing link |
| 19:13 | TEST | Take II |
| 19:13 | FIXED | Property declaration error |
| 19:01 | TEST | Take I |
| 19:00 | STATUS | And thus testing is from now on possible |
| 18:59 | LINK | |
| 18:43 | SCRIPT | |
| 18:14 | NOTE | |
| 18:13 | NOTE | |
| 18:12 | NOTE | |
| 18:12 | SCRIPT | |
| - = 24 Jun 2021 = - | ||
| 21:37 | STATUS | And I will put in some more debug crap to speed things up on my end.... |
| 21:37 | STATUS | Now the 4th cycle comes... I hope this is the final cycle prior to the game's release, but the setbacks I have seen during cycle 3 were so small yet disasterous, that I may need some more to make stuff sure |
| 21:36 | DONE | |
| 20:13 | NOTE | |
| 20:12 | COSMETIC | |
| 17:56 | FIXED | Reference typo |
| 16:55 | FIXED | Fixing the issue as a whole |
| 16:55 | GENERATION | |
| 16:55 | C# | |
| 10:24 | CONFIRMED | At last! |
| 10:19 | FIXED | FUCK YOU!!! |
| - = 23 Jun 2021 = - | ||
| 21:21 | TECHNO | The only thing I need there now are scroll bars... which are gonna be a harder part of the job, i think |
| 21:10 | KTHURA | |
| 21:09 | KTHURA | Kthura is now more picky on the files it sees at textures so font files audio files etc. will now be ignored like they should |
| 21:08 | C++ | |
| 19:36 | CLOSED | |
| 19:36 | CONFIRMED | Fix |
| 19:36 | TEST | Take II |
| 17:36 | FIXED | Syntax error |
| 17:35 | FAILURE | Failed |
| 17:35 | TEST | Take I |
| 17:30 | NOTE | |
| 17:30 | FIXED | |
| 15:26 | TEST | Take IV |
| 15:07 | OFFTOPIC | |
| 15:00 | STUPIDITY | |
| 15:00 | SOLVED | Oh wait... back then the charging wasn't there, so that explains... i think |
| 14:59 | MYSTERY | |
| 14:59 | SOLVED | I think I solved this |
| 14:55 | MYSTERY | |
| 14:55 | FIXED | Crash on the spell "Horror" |
| 14:03 | TEST | Take III |
| 14:03 | VOID | FUCK THAT! |
| 13:35 | TEST | Take II |
| 13:35 | FIXED | Method fix |
| 13:24 | NOTE | |
| 13:24 | TEST | ![]() Take I |
| 13:03 | SPELLANI | White Apocalypse |
| 12:46 | LINK | Achievement for Xenobi having all achievements established |
| - = 22 Jun 2021 = - | ||
| 22:14 | STATUS | But before that first some workout on Xenobi so that in character data he's all done |
| 22:13 | STATUS | Flower Jungle Test 3 |
| 18:03 | STATUS | Next stop: Eugorvnia Caves! |
| 18:03 | NOTE | |
| 18:03 | SCRIPT | |
| 17:53 | NOTE | |
| 17:53 | SCRIPT | |
| 17:50 | NOTE | I cannot test this right away, I must trust on it that it works |
| 17:49 | SCRIPT | |
| 14:02 | STATUS | And the Facility part 2 is the next dungeon for the third test! |
| 14:02 | STATUS | For now I'll keep on testing the way things are now.... In the next cycle I may push things a littlebit further though, as most content issues should now be fixed |
| 13:38 | GENERATION | |
| 13:37 | FIXED | Error in the variable transfer (would affect variables that had to be transferred, but which contained either false, 0 or an empty string for a value. Even though they were defined to be transferred the generator ignored them). |
| 13:20 | NOTE | |
| 13:19 | DONE | |
| - = 21 Jun 2021 = - | ||
| 20:35 | FIXED | "There is no secret cow level" was not awarded |
| 20:26 | CONFIRMED | It works |
| 20:21 | TEST | Take I (and the only take I hope) |
| 20:21 | FIXED | |
| 19:15 | ARCHIVE | |
| 15:54 | SYSTEM | |
| 11:07 | CONFIRMED | It works |
| 11:04 | TEST | Take II |
| 11:04 | VOID | Better? |
| 9:44 | FUCKYOU | |
| 9:41 | TEST | I don't expect any serious issues, but hey, ya never know, so let's check |
| 9:29 | DONE | |
| - = 20 Jun 2021 = - | ||
| 19:58 | FIXED | SpellAni crash: Lightning Enchant |
| 19:57 | CONFIRMED | At last! |
| 19:51 | FIXED | Fuck that! |
| 15:54 | FIXED | Identifier typo |
| 15:25 | FIXED | ![]() Numberic codec issue |
| 14:47 | LINK | |
| 14:46 | SPELLANI | |
| 5:53 | DONE | |
| - = 19 Jun 2021 = - | ||
| 21:40 | CLOSED | |
| 21:22 | DONE | |
| 20:51 | CONFIRMED | Finally |
| 20:02 | FIXED | Bad return |
| 19:49 | TEST | Let's try that again! |
| 19:49 | COCKROACH | Fix ignored??? |
| 19:07 | BUG | Didn't work |
| 18:45 | TEST | Quick test in order to confirm this! |
| 18:45 | FIXED | 1970s version of savegame did not renew the slot you save your game to |
| 15:02 | CLOSED | |
| - = 18 Jun 2021 = - | ||
| 22:14 | CONFIRMED | That works! |
| 21:27 | VOID | Impossible nil error |
| 21:14 | TEST | Let's see now! |
| 21:14 | NOTE | |
| 21:09 | DONE | |
| 17:52 | FIXED | FUCK YOU! |
| 17:36 | FUCKYOU | |
| 17:16 | TEST | The upcoming tests will show if it works the way it should though. |
| 17:15 | DONE | |
| - = 16 Jun 2021 = - | ||
| 16:06 | NOTE | |
| 16:06 | FIXED | |
| 11:54 | CONFIRMED | ![]() At least the "Oh no, you don't!" works! |
| 11:52 | DEBUG | |
| 11:51 | TECHNO | Technically this should not be possible in any way. How can I be so sure? Because this would not be allowed in the underlying callback system. The callback system comes into place one the stack is empty and not a moment sooner. The fact tha the callback features keep on being called make this very odd |
| 11:50 | BUG | The stack overflow comes in the entire screen, eh? |
| 8:44 | TEST | During the 3rd test of Y Anhysbys I will test if this auto-move works! |
| 8:25 | DONE | |
| - = 15 Jun 2021 = - | ||
| 23:28 | CLOSED | |
| 23:05 | TEST | ![]() Take III |
| 23:05 | MYSTERY | |
| 23:05 | VOID | Let's void that one then |
| 23:03 | HUH | |
| 23:00 | TEST | And let's move on! |
| 22:52 | FIXED | Identifier issue |
| 22:45 | DONE | |
| 21:46 | NOTE | |
| 21:45 | DONE | |
| 18:26 | FIXED | A little casing error |
| 18:17 | DONE | |
| 12:39 | VOID | What the actual fuck? |
| 12:22 | COSMETIC | |
| 10:21 | FIXED | Scope closure missing |
| 10:17 | NOTE | |
| 10:17 | NOTE | |
| 10:16 | DONE | The Achievement bound to the number of total kills should now be awarded once the number of kills has been executed |
| - = 14 Jun 2021 = - | ||
| 22:29 | FORCE | Let's force my way out of this one! |
| 22:27 | BUG | ![]() It appears a bug prevents entering the bar in New Game+ cycles.... |
| 19:43 | ANNOUNCEMENT | ![]() |
| 13:10 | TEST | Well, will it work this time then? |
| 13:09 | FIXED | Illegal function call in resetting data for The Hawk when starting a new cycle |
| 12:13 | STATUS | Testing cycle 3 |
| 12:13 | NOTE | |
| 12:13 | FIXED | #156 ??? |
| 9:36 | CLOSED | |
| - = 13 Jun 2021 = - | ||
| 22:39 | FIXED | Small ref error |
| 22:35 | DONE | |
| 22:22 | FIXED | Corrections on blockmap |
| - = 12 Jun 2021 = - | ||
| 23:25 | STATUS | At least this feature is now done |
| 23:18 | FAILURE | I cannot log this now due to an internet failure |
| 23:18 | BUG | It appears stats are not altered on selling jewels. |
| 23:04 | TEST | Again - Take IX |
| 23:04 | FAILURE | Total crash during debug |
| 22:32 | TEST | Take VIII |
| 22:32 | DEBUG | |
| 22:28 | INVESTIGATION | |
| 22:28 | BUG | The "Lousy T-Shirt" drop does not appear to happen. |
| 20:58 | TEST | Take VII |
| 20:58 | ARCHIVE | |
| 20:55 | FIXED | ![]() Illegal Function Call |
| 20:29 | ARCHIVE | |
| 20:28 | SITE | Added tag ARCHIVE |
| 20:24 | FIXED | ![]() Blockmap |
| 20:20 | TEST | Take VI |
| 20:20 | STATUS | Mesa Back |
| 17:00 | STATUS | Other tests come later! |
| 17:00 | FIXED | SpellAni conflict |
| 16:50 | TEST | Take V |
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