BallPlay Fantasy
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- = 18 Jun 2026 = -
19:46:34FAIRYTALE
FAIRYTALELots of work here too.
17:58:26TEST
TEST Take CMXXXVI
17:58:25PUZZLE
PUZZLE Separate
17:50:44FIXED
FIXED Oops Layer error
17:50:34PUZZLE
PUZZLE Frame Separate
- = 16 Jun 2026 = -
12:47:03DONE
DONE Updated Wolf
12:39:51ART
ART Star Field
12:31:45MUSIC
MUSIC Several space tunes
12:31:43SITE
SITE Added tag MUSIC
- = 15 Jun 2026 = -
20:11:25CONFIRMED
CONFIRMED That works
20:08:45SCYNDI
SCYNDITake CMXXXV
20:08:45SCYNDI
SCYNDIAll compiler errors accounted for
20:08:36TEST
TEST Take CMXXXIV
20:08:35FUCKYOU
FUCKYOU Code Typo
20:07:39TEST
TEST Take CMXXXIII
20:07:38ENHANCEMENT
Keyboard tool selection
- = 14 Jun 2026 = -
22:08:54FAIRYTALE
FAIRYTALEI will have to do some testing work here too, y'know!
22:08:30SITE
SITE Added tag FAIRYTALE
16:10:12TEST
TEST Take CMXXXII
16:10:09FIXED
FIXED Code typo
16:09:49TEST
TEST Take CMXXXI
16:09:49COSMETIC
COSMETIC Colorblindmode in ball selector editor
16:06:34TEST
TEST Take CMXXX
16:06:33COSMETIC
COSMETIC Invisible (even for those who can see colors well)
16:06:21TEST
TEST Take CMXXIX
16:05:21SCRIPT
SCRIPT Exit mark
15:59:24TEST
TEST Take CMXXVIII
15:59:23STUPIDITY
STUPIDITY code order
15:56:04TEST
TEST Take CMXXVII
15:56:03FIXED
FIXED Code typo
15:55:37TEST
TEST Take CMXXVI
15:55:36SCRIPT
SCRIPT Ball marking color blind mode
12:22:23TEST
TEST Take CMXXV
12:22:22ART
ART Cut
12:22:13PUZZLE
PUZZLE Starting with The Start To Fantasy
12:22:05PUZZLE
PUZZLE The other two themed puzzles will have to be checked as well
12:09:24TEST
TEST Take CMXXIV
12:09:23FIXED
FIXED No object placement
12:00:00PUZZLE
PUZZLE Take CMXXIII
11:59:56PUZZLE
PUZZLE House Of Cards
- = 13 Jun 2026 = -
23:54:37TEST
TEST Take CMXXII
23:54:36FIXED
FIXED Normal balls spot
23:50:11TEST
TEST Take CMXXI
23:50:11FIXED
FIXED Code typo
23:48:54PUZZLE
PUZZLE Take CMXX
23:48:50FIXED
FIXED Not =, but ==
23:47:58PUZZLE
PUZZLE Take CMXIX
23:47:55PUZZLE
PUZZLE I forgot to set some numbers right
23:45:11NOTE
NOTE I will need multiple takes on this as I'll have to mess up on purpose to see if that works, but I also need to succeed to see if that works
23:44:45SCRIPT
SCRIPT Color-Split
23:27:42AUDIO
AUDIO Buzz
23:21:33PUZZLE
PUZZLE Can you paint with all the colors of the wind?
23:10:20TEST
TEST Take CMXVIII
23:10:20FIXED
FIXED Crash
23:08:21TEST
TEST Take CMXVII
23:08:20SCRIPT
SCRIPT Selectable now
23:08:15FIXED
FIXED All same color
23:06:05TEST
TEST Take CMXVI
23:06:04FIXED
FIXED Approach different
23:04:47TEST
TEST Take CMXV
23:04:34FIXED
FIXED I think
23:02:52TEST
TEST Take CMXIV
23:02:51DEBUG
DEBUG Why does the ball color selector not work at all?
22:54:42TEST
TEST Take CMXIII
22:54:41FUCKYOU
FUCKYOU s
22:53:48TEST
TEST Take CMXII
22:53:44SCRIPT
SCRIPT Colored balls should now be possible in the editor, but will not yet be possible in game
11:29:01PUZZLE
PUZZLE Take CMXI
11:28:57PUZZLE
PUZZLE They were nineteen
- = 12 Jun 2026 = -
18:04:17FIXED
FIXED Not completely right, eh?
18:00:30TEST
TEST Take CMX
18:00:29FIXED
FIXED Oopsie!
17:57:37TEST
TEST Take CMIX
17:57:35PUZZLE
PUZZLE It's ain't what you do, it's the way that you do it!
- = 11 Jun 2026 = -
21:23:38PUZZLE
PUZZLE Take CMVIII
19:55:08PUZZLE
PUZZLE First things first!
14:06:24STARSTORY2
STARSTORY2Let's test!
- = 10 Jun 2026 = -
22:53:59TEST
TEST Take CMVII
22:53:58FIXED
FIXED Frozen ball
22:52:28TEST
TEST Take CMVI
22:52:21FIXED
FIXED Frozen ghosts
22:50:35TEST
TEST Take CMV
22:50:30PUZZLE
PUZZLE Bottleneck
22:41:40TEST
TEST Take CMIV
22:41:38SITE
SITE I do need to make Azor compatible with CodeBerg, but that can wait.
22:41:04FIXED
FIXED #1
- = 09 Jun 2026 = -
23:02:43STARSTORY2
STARSTORY2I need to do this
22:54:32TEST
TEST Take CMIII
22:54:30PUZZLE
PUZZLE I want to break free!
18:23:23TEST
TEST Take CMII
18:23:19FIXED
FIXED Actor fault
18:15:16TEST
TEST Take CMI
18:15:15PUZZLE
PUZZLE Jason sends his regards
02:53:21TEST
TEST Take CM
02:53:20FIXED
FIXED A few puzzle issues
02:50:23TEST
TEST Take DCCCXCIX
02:50:22PUZZLE
PUZZLE Once around the solar system
- = 08 Jun 2026 = -
19:57:36STARSTORY2
STARSTORY2Well, time for another test here!
18:15:52TEST
TEST Take DCCCXCVIII
18:15:51FIXED
FIXED That wouldn't work too well
18:11:10TEST
TEST Take DCCCXCVII
18:11:10FIXED
FIXED Macro issue. No big deal
18:10:29TEST
TEST Take DCCCXCVI
17:58:27PUZZLE
PUZZLE I love it when a plan comes together.
- = 07 Jun 2026 = -
00:12:54TEST
TEST Take DCCCXCV
00:12:50LINK
LINK Linked into game
00:12:45AUDIO
AUDIO Ghost
00:12:40FIXED
FIXED Non-moving ghosts
00:08:41TEST
TEST Take DCCCXCIV
00:08:40FIXED
FIXED Did I fix it now?
00:06:34TEST
TEST Take DCCCXCIII
00:06:33DEBUG
DEBUG Who can this happen?
00:04:10TEST
TEST Take DCCCXCII
00:04:09DEBUG
DEBUG Wrong kind? Nah!
00:02:21FUCKYOU
FUCKYOU Take DCCCXCI
00:02:19FUCKYOU
FUCKYOU GRRR
00:02:00FUCKYOU
FUCKYOU Take DCCCXC
00:01:57FUCKYOU
FUCKYOU Don't fuck with me
00:01:39DEBUG
DEBUG Take DCCCLXXXIX
00:01:37DEBUG
DEBUG Why?
00:01:29COCKROACH
COCKROACH Still happens?
00:00:02TEST
TEST Take DCCCLXXXVIII
00:00:02FIXED
FIXED Ghosts destroying themselves
- = 06 Jun 2026 = -
23:58:32TEST
TEST Take DCCCLXXXVII
23:58:31STUPIDITY
STUPIDITY Index array
23:57:39TEST
TEST Take DCCCLXXXVI
23:57:38VOID
VOID Fuck you!
23:56:34SCYNDI
SCYNDITake DCCCLXXXV
23:56:34SCYNDI
SCYNDIAll compiler errors accounted for
23:56:18TEST
TEST Take DCCCLXXXIV
23:56:14FIXED
FIXED Dang!
23:55:40TEST
TEST Take DCCCLXXXIII
23:55:39SCRIPT
SCRIPT Ghost in play
23:24:17PUZZLE
PUZZLE I ain't afraid of no ghost
23:21:04TEST
TEST Take DCCCLXXXII
23:21:03FIXED
FIXED Number error
23:19:01TEST
TEST Take DCCCLXXXI
23:19:00COSMETIC
COSMETIC Y correction
23:17:23TEST
TEST Take DCCCLXXX
23:17:22FIXED
FIXED Obj fault
23:15:36SCYNDI
SCYNDITake DCCCLXXIX
23:15:36SCYNDI
SCYNDIAll compiler errors accounted for
23:15:24TEST
TEST Take DCCCLXXVIII
23:15:23FIXED
FIXED Code typo
23:14:42TEST
TEST Take DCCCLXXVII
23:14:37SCRIPT
SCRIPT Ghost color
22:57:47DONE
DONE Brought the ghost pics in place
- = 05 Jun 2026 = -
19:41:55TEST
TEST Take DCCCLXXVI
19:41:53PUZZLE
PUZZLE Be quick and be dead
19:27:21STARSTORY2
STARSTORY2Still a lof of work here.
- = 04 Jun 2026 = -
22:47:13STARSTORY2
STARSTORY2And some other duties to take care of!
22:00:54FIXED
FIXED No tools on walls
21:48:43TEST
TEST Take DCCCLXXV
21:48:42PUZZLE
PUZZLE Don't push too hard! Your dreams are china in your hand!
21:09:38TEST
TEST Take DCCCLXXIV
21:09:38FIXED
FIXED Stuck ball
21:07:34SCYNDI
SCYNDITake DCCCLXXIII
21:07:34SCYNDI
SCYNDIAll compiler errors accounted for
21:07:23TEST
TEST Take DCCCLXXII
21:07:22FIXED
FIXED Syntax error
20:53:13TEST
TEST Take DCCCLXXI
20:53:12FIXED
FIXED Fuck you
20:52:52TEST
TEST Take DCCCLXX
20:52:51SCRIPT
SCRIPT Acid
20:39:11NOTE
NOTE That puzzle I needed to get things on the run.
20:38:57PUZZLE
PUZZLE Acid
20:38:51NOTE
NOTE The acid works in the editor, but won't have any effect YET in the actual game. That is what I will script next
20:29:17TEST
TEST Take DCCCLXIX
20:29:16FIXED
FIXED Assignment fault
20:27:12TEST
TEST Take DCCCLXVIII
20:27:11FIXED
FIXED 404
20:26:19TEST
TEST Take DCCCLXVII
20:26:17SCRIPT
SCRIPT Acid
18:39:14ART
ART Acid
16:40:43AUDIO
AUDIO Acid
10:37:34NOTE
NOTE Aside from just holes in the floor, I'm also going to add acid pools. This is actually due to the limitations that could slow the game down at some points.
- = 03 Jun 2026 = -
23:15:24TEST
TEST Take DCCCLXVI
23:15:23FIXED
FIXED Once again no 404, but on the music too some bad instructions made it appear like a 404
23:14:02TEST
TEST Take DCCCLXV
23:13:56PUZZLE
PUZZLE The Start To Fantasy
22:58:26ART
ART Time for the first thematic level.
22:23:57TEST
TEST Take DCCCLXIV
22:23:56FIXED
FIXED I think I found the source of all evil
22:20:22TEST
TEST Take DCCCLXIII
22:20:21DEBUG
DEBUG Extra debug crap will have to help out here.
22:18:03INVESTIGATION
INVESTIGATION The logs do confirm one thing. When switching levels the optimum data does get regenerated, but despite all that the values of the old level appear to become reused. I wonder why that is.
22:14:33DEBUG
DEBUG Take DCCCLXII
22:14:31FIXED
FIXED Syntax error
22:13:59DEBUG
DEBUG Take DCCCLXI
22:12:54DEBUG
DEBUG More debug tools
22:06:43TEST
TEST Take DCCCLX
22:06:42DEBUG
DEBUG I need to check something
22:00:17TEST
TEST Take DCCCLIX
22:00:15MYSTERY
MYSTERY The story gets stranger
21:55:14TEST
TEST Take DCCCLVIII
21:55:13FUCKYOU
FUCKYOU Nu niet!
21:54:42DEBUG
DEBUG Take DCCCLVII
21:54:39DEBUG
DEBUG A debug routine to get some data will have to provide some answers. If worst comes to worst I may need to reload the entire fucking state. I really hope I don't have to do that.
21:53:56INVESTIGATION
INVESTIGATION So let's find out
21:53:48BUG
BUG There is some trouble with the Optimum setup. No telling what the hell is going on here.
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